Rust Data LabData lab · live
Live readings Servers11,665 Players44,308 Populated3,062 Fresh wipes · 3h99 Sampled every 5 min

Element card · group Vanilla · atomic number 15,411, its rank

Rusterz.com | Modded 2x NEW UPDATE LIVESTOCK UPDATE | MAPWIPE 2

Offline SA 167.253.65.59:28015 checked 1d ago

2x monthly wipes vanillamoddedcarbonpremium
Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#15,411top 69% · #205 in SA
Last wipe12d agomonthly schedule
Next wipe8d 17hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123402:0003:0004:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510002:0003:0004:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct19 Oct28 Oct

Top 69% of all ranked servers, top 88% in SA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

usual gap1.5 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 8d 17hThu 5 Nov, 19:00 UTCFW
  2. 36d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 15 OctWed 30 SepThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:41 UTC12d ago 0 – running 0
Wed 30 Sep, 07:34 UTC27d ago 0 – 15.2 days 0
Thu 24 Sep, 18:17 UTC33d ago 0 – 5.6 days 0
Wed 23 Sep, 16:53 UTC34d ago 0 – 1.1 days 0
Wed 23 Sep, 05:55 UTC34d ago 0 – 0.5 days 0
Mon 21 Sep, 18:10 UTC36d ago 0 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Rusterz.com | Modded 2x NEW UPDATE LIVESTOCK UPDATE | MAPWIPE 2?

Rusterz.com | Modded 2x NEW UPDATE LIVESTOCK UPDATE | MAPWIPE 2 runs a procedural map of size 1,000 with seed 2147424330; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: LIVESTOCK UPDATE 22.10 WIPED.

How is Rusterz.com | Modded 2x NEW UPDATE LIVESTOCK UPDATE | MAPWIPE 2 configured, and what rules apply?

The name says it: gather runs at 2x on Rusterz.com | Modded 2x NEW UPDATE LIVESTOCK UPDATE | MAPWIPE 2. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Joining requires Rust's premium status. Anti-cheat is on: Valve's VAC.

Server facts

In what location does Rusterz.com | Modded 2x NEW UPDATE LIVESTOCK UPDATE | MAPWIPE 2 sit?

Rusterz.com | Modded 2x NEW UPDATE LIVESTOCK UPDATE | MAPWIPE 2 gives South America as its location, using the SA tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 167.253.65.59:28015.

On what Rust version does Rusterz.com | Modded 2x NEW UPDATE LIVESTOCK UPDATE | MAPWIPE 2 operate?

On Linux, Rusterz.com | Modded 2x NEW UPDATE LIVESTOCK UPDATE | MAPWIPE 2 is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does Rusterz.com | Modded 2x NEW UPDATE LIVESTOCK UPDATE | MAPWIPE 2 stay online?

Right now Rusterz.com | Modded 2x NEW UPDATE LIVESTOCK UPDATE | MAPWIPE 2 is offline, with its last appearance 43 hours ago. According to the uptime it reports, the last restart was about 3 hours ago. It was online for 5 of 168 hours in the last 7 full days, which is 3% uptime. On 17 September 2026, Rust Data Lab saw it for the first time.

Does Rusterz.com | Modded 2x NEW UPDATE LIVESTOCK UPDATE | MAPWIPE 2 hold a steady performance?

The last 48 hours show an average of 100 server fps and a minimum of 100. The entity count reached 4,013, including buildings, deployables and all other world items. Up to 1,113 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on Rusterz.com | Modded 2x NEW UPDATE LIVESTOCK UPDATE | MAPWIPE 2, and at what time?

The only wipe on Rusterz.com | Modded 2x NEW UPDATE LIVESTOCK UPDATE | MAPWIPE 2 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 12 days 13 hours ago. A monthly wipe schedule is what its tags publish.

On Rusterz.com | Modded 2x NEW UPDATE LIVESTOCK UPDATE | MAPWIPE 2, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on Rusterz.com | Modded 2x NEW UPDATE LIVESTOCK UPDATE | MAPWIPE 2?

These are the tags Rusterz.com | Modded 2x NEW UPDATE LIVESTOCK UPDATE | MAPWIPE 2 makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): It has 0 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; ^q (Premium): Joining requires Rust's premium status; SA (South America): The server browser files it under South America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Rusterz.com | Modded 2x NEW UPDATE LIVESTOCK UPDATE | MAPWIPE 2 appear in?

These themed Rust Data Lab lists carry Rusterz.com | Modded 2x NEW UPDATE LIVESTOCK UPDATE | MAPWIPE 2: 2x gather rate servers and Modded Rust servers, measured. These filters bring it up on the server list: Region: South America; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player counts

Against other Rust servers, where does Rusterz.com | Modded 2x NEW UPDATE LIVESTOCK UPDATE | MAPWIPE 2 place?

Seven-day player hours place Rusterz.com | Modded 2x NEW UPDATE LIVESTOCK UPDATE | MAPWIPE 2 at #15,411 overall, #205 in South America and in the top 69% of ranked servers.

How full is Rusterz.com | Modded 2x NEW UPDATE LIVESTOCK UPDATE | MAPWIPE 2 right now?

Rusterz.com | Modded 2x NEW UPDATE LIVESTOCK UPDATE | MAPWIPE 2 is offline at the moment; the last sighting was 43 hours ago. Over seven days the mean player count is 0.

Connection

How can you connect to Rusterz.com | Modded 2x NEW UPDATE LIVESTOCK UPDATE | MAPWIPE 2?

In Rust, press F1 and enter client.connect 167.253.65.59:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. Joining requires Rust's premium status. You can find its website at https://qalith.com.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^z,^y,^m,^v,SA,^q,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp0
Max players It has 0 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.
^q
Premium Joining requires Rust's premium status.

Region

SA
South America The server browser files it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.