Rust Data LabData lab · live
Live readings Servers11,624 Players39,995 Populated3,014 Fresh wipes · 3h94 Sampled every 5 min

Element card · group Community · atomic number 16,709, its rank

My Server Name

Offline 167.60.240.198:28015 checked 27d ago

Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#16,709top 70%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 22:42 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  1. 1 Ru Rusty Moose |E… 334
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  2. 2 Ru Rustoria.co - … 7
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  3. 3 Ru Rusty Moose |E… 20
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 319 on average 20/ 250
  4. 4 Ru Rustoria.co - … 129
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 129/ 225
  5. 5 Ru Rustoria.co - … 64
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 64/ 225
  6. 6 Ru Rustafied.com … 33
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 33/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on My Server Name?

Generated by the game, the map on My Server Name is procedural.

What rules has My Server Name set, and what settings are in force?

The name of My Server Name carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

About the server

What region hosts My Server Name?

There is no region on record for My Server Name. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 167.60.240.198:28015 is the address it uses.

On what Rust version does My Server Name operate?

On Windows, My Server Name is running Rust network protocol 2634 and build 166427. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is My Server Name for staying online?

My Server Name is not online at the moment; the last sighting was 27 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 30 September 2026.

Wipe days

How often does a wipe happen on My Server Name, and at what time?

My Server Name's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 8 hours ago.

What does a typical wipe day on My Server Name involve?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began.

Tags, lists

What should you understand from the tags My Server Name carries?

gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166427 (Build): The game build is 166427; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list My Server Name publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does My Server Name come up?

You will find My Server Name on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does My Server Name place?

Player hours over the last week put My Server Name at #16,709, inside the top 70% of ranked servers.

How full is My Server Name right now?

No live signal from My Server Name right now, which was last seen 27 days 7 hours ago.

How to join

How can you connect to My Server Name?

You can connect by pressing F1 in Rust and entering client.connect 167.60.240.198:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166427,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players It has 500 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs166427
Build The game build is 166427.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.