Rust Data LabData lab · live
Live readings Servers11,855 Players81,723 Populated3,800 Fresh wipes · 3h365 Sampled every 5 min

Element card · group Modded · atomic number 13,886, its rank

TESTING SERVER - SLAYERS.GG

Online NA · us1 168.100.161.149:30015 checked 11m ago

weekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 1
Rank · atomic number#13,886top 62% · #1421 in NA
Last wipe1d agoweekly schedule
Next wipe5d 23hWed 4 Nov, 14:33 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75114:0019:0000:0004:0009:0013:00Wiped Wed 28 Oct, 14:33 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
02040608014:0019:0000:0004:0009:0013:00Wiped Wed 28 Oct, 14:33 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 62% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 14:33 UTC, in 5d 23h. Its weekly schedule tag · low confidence

usual gap2.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2

Coming wipes

  1. 5d 23hWed 4 Nov, 14:33 UTC
  2. 7d 3hThu 5 Nov, 19:00 UTCFW
  3. 12d 23hWed 11 Nov, 14:33 UTC
  4. 19d 23hWed 18 Nov, 14:33 UTC
  5. 26d 23hWed 25 Nov, 14:33 UTC
  6. 33d 23hWed 2 Dec, 14:33 UTC
  7. 35d 3hThu 3 Dec, 19:00 UTCFW
  8. 40d 23hWed 9 Dec, 14:33 UTC

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 14:33 UTC1d ago – – running 0
Wed 14 Oct, 14:55 UTC15d ago 1 halved by day 2 14 days 0
Tue 13 Oct, 07:33 UTC16d ago 1 – 1.3 days 0
Fri 2 Oct, 05:01 UTC27d ago 0 – 11.1 days 0
Tue 29 Sep, 03:25 UTC30d ago 2 held half 3.1 days 0
Mon 28 Sep, 10:15 UTC31d ago 2 – 0.7 days 0
Sat 26 Sep, 07:34 UTC33d ago 1 held half 2.1 days 0
Tue 22 Sep, 04:24 UTC37d ago 1 halved by day 3 4.1 days 0
Mon 21 Sep, 06:54 UTC38d ago 1 – 0.9 days 0
Sun 20 Sep, 15:50 UTC38d ago 2 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sc Scrapland x100… 82
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  2. 2 Oh Oh Shit 100x |… 4
    Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | Air NA · groups of 8+ · 100x · weekly · 19 on average 4/ 200
  3. 3 Sl SLAYERS.GG 100… 3
    SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TP NA · groups of 10+ · 100x · weekly · 2 on average 3/ 100
  4. 4 Us US |EXO 100X|P… 2
    US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable Bases NA · groups of 10+ · 100x · weekly · 2 on average 2/ 200
  5. 5 St STRAVOS 100x -… 0
    STRAVOS 100x - |PvP| Loot +|Shop|Kits|Airfield Event| NA · groups of 8+ · 100x · weekly · 1 on average 0/ 50
  6. 6 Us US|AndysolAM 2… 1
    US|AndysolAM 20x No BPs |PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinb NA · groups of 10+ · 20x · weekly · 1 on average 1/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on TESTING SERVER - SLAYERS.GG?

The map on TESTING SERVER - SLAYERS.GG is procedural at size 4,000 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Fly Jets, Planes and UFOs!.

What rules has TESTING SERVER - SLAYERS.GG set, and what settings are in force?

Nothing in the name of TESTING SERVER - SLAYERS.GG gives a gather rate. You get up to 10 players per group. Play runs as battlefield, high rates and kits, fast PvP. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server facts

In what location does TESTING SERVER - SLAYERS.GG sit?

In North America, with the NA tag, is where TESTING SERVER - SLAYERS.GG lists itself, and the region code it gives is us1. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 168.100.161.149:30015.

What Rust version does TESTING SERVER - SLAYERS.GG currently run?

Rust network protocol 2635 and build 168909 on Linux is what TESTING SERVER - SLAYERS.GG uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does TESTING SERVER - SLAYERS.GG stay up, and how reliable is its uptime?

At the moment, TESTING SERVER - SLAYERS.GG is online. According to the uptime it reports, the last restart was about 7 hours ago. For the last 7 full days, 112 of 168 hours were online, giving 67% uptime. It first appeared to Rust Data Lab on 17 September 2026.

Is TESTING SERVER - SLAYERS.GG known for smooth running?

The last 48 hours show an average of 60 server fps and a minimum of 60. The entity count reached 29,621, including buildings, deployables and all other world items. Memory use peaked at 3,219 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on TESTING SERVER - SLAYERS.GG, and at what time?

Following the tag is the best the prediction can do for TESTING SERVER - SLAYERS.GG, whose record holds too few wipes to confirm its schedule. Due next on Wednesday 4 November at 14:33 UTC is its wipe. 24 hours ago the current world was made. The tags state that wipes happen weekly.

How does TESTING SERVER - SLAYERS.GG look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 50% of recent wipes. Where it did not hold, the crowd dropped below half by day 2.

Lists and tags

How should you read the tags on TESTING SERVER - SLAYERS.GG?

These are the tags TESTING SERVER - SLAYERS.GG makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts10 (Group limit): The team limit is 10; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $rus1 (Region code): Region code: us1; ^w (Weekly): It wipes weekly; ^i (Battlefield): High rates and kits for quick PvP; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): In the browser it sits under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does TESTING SERVER - SLAYERS.GG come up?

These themed Rust Data Lab lists carry TESTING SERVER - SLAYERS.GG: Modded Rust servers, measured, Battlefield servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Population

How does TESTING SERVER - SLAYERS.GG compare with other servers in the rankings?

Seven-day player hours place TESTING SERVER - SLAYERS.GG at #13,886 overall, #1,421 in North America and in the top 62% of ranked servers.

How full is TESTING SERVER - SLAYERS.GG right now?

Of 10 slots, 0 are taken on TESTING SERVER - SLAYERS.GG right now. Averaged over the past week: 0 players, peaking at 1. Over 48 hours, the highest average fell at 14:00 UTC, at 0 players.

Connection

What steps get you onto TESTING SERVER - SLAYERS.GG?

You can connect by pressing F1 in Rust and entering client.connect 168.100.161.149:30015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/slayersgg.

Server tags

what each one means

Published as mp10,ptrak,$rus1,v2635,^w,^i,NA,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts10
Group limit The team limit is 10.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$rus1
Region code Region code: us1.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^i
Battlefield High rates and kits for quick PvP.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.