Element card · group Modded · atomic number 13,886, its rank
TESTING SERVER - SLAYERS.GG
Online NA · us1 168.100.161.149:30015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 62% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 14:33 UTC, in 5d 23h. Its weekly schedule tag · low confidence
Coming wipes
- 5d 23hWed 4 Nov, 14:33 UTC
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 12d 23hWed 11 Nov, 14:33 UTC
- 19d 23hWed 18 Nov, 14:33 UTC
- 26d 23hWed 25 Nov, 14:33 UTC
- 33d 23hWed 2 Dec, 14:33 UTC
- 35d 3hThu 3 Dec, 19:00 UTCFW
- 40d 23hWed 9 Dec, 14:33 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 14:33 UTC1d ago | – | – | running | 0 |
| Wed 14 Oct, 14:55 UTC15d ago | 1 | halved by day 2 | 14 days | 0 |
| Tue 13 Oct, 07:33 UTC16d ago | 1 | – | 1.3 days | 0 |
| Fri 2 Oct, 05:01 UTC27d ago | 0 | – | 11.1 days | 0 |
| Tue 29 Sep, 03:25 UTC30d ago | 2 | held half | 3.1 days | 0 |
| Mon 28 Sep, 10:15 UTC31d ago | 2 | – | 0.7 days | 0 |
| Sat 26 Sep, 07:34 UTC33d ago | 1 | held half | 2.1 days | 0 |
| Tue 22 Sep, 04:24 UTC37d ago | 1 | halved by day 3 | 4.1 days | 0 |
| Mon 21 Sep, 06:54 UTC38d ago | 1 | – | 0.9 days | 0 |
| Sun 20 Sep, 15:50 UTC38d ago | 2 | – | 0.6 days | 0 |
| Sun 20 Sep, 06:22 UTC39d ago | 3 | – | 0.4 days | 0 |
| Sat 19 Sep, 05:00 UTC40d ago | 3 | – | 1.1 days | 0 |
| Fri 18 Sep, 10:27 UTC41d ago | 1 | – | 0.8 days | 0 |
| Thu 17 Sep, 08:23 UTC42d ago | 3 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on TESTING SERVER - SLAYERS.GG?
The map on TESTING SERVER - SLAYERS.GG is procedural at size 4,000 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Fly Jets, Planes and UFOs!.
What rules has TESTING SERVER - SLAYERS.GG set, and what settings are in force?
Nothing in the name of TESTING SERVER - SLAYERS.GG gives a gather rate. You get up to 10 players per group. Play runs as battlefield, high rates and kits, fast PvP. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server facts
In what location does TESTING SERVER - SLAYERS.GG sit?
In North America, with the NA tag, is where TESTING SERVER - SLAYERS.GG lists itself, and the region code it gives is us1. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 168.100.161.149:30015.
What Rust version does TESTING SERVER - SLAYERS.GG currently run?
Rust network protocol 2635 and build 168909 on Linux is what TESTING SERVER - SLAYERS.GG uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does TESTING SERVER - SLAYERS.GG stay up, and how reliable is its uptime?
At the moment, TESTING SERVER - SLAYERS.GG is online. According to the uptime it reports, the last restart was about 7 hours ago. For the last 7 full days, 112 of 168 hours were online, giving 67% uptime. It first appeared to Rust Data Lab on 17 September 2026.
Is TESTING SERVER - SLAYERS.GG known for smooth running?
The last 48 hours show an average of 60 server fps and a minimum of 60. The entity count reached 29,621, including buildings, deployables and all other world items. Memory use peaked at 3,219 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
How often does a wipe happen on TESTING SERVER - SLAYERS.GG, and at what time?
Following the tag is the best the prediction can do for TESTING SERVER - SLAYERS.GG, whose record holds too few wipes to confirm its schedule. Due next on Wednesday 4 November at 14:33 UTC is its wipe. 24 hours ago the current world was made. The tags state that wipes happen weekly.
How does TESTING SERVER - SLAYERS.GG look on the day of a wipe?
Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 50% of recent wipes. Where it did not hold, the crowd dropped below half by day 2.
Lists and tags
How should you read the tags on TESTING SERVER - SLAYERS.GG?
These are the tags TESTING SERVER - SLAYERS.GG makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts10 (Group limit): The team limit is 10; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $rus1 (Region code): Region code: us1; ^w (Weekly): It wipes weekly; ^i (Battlefield): High rates and kits for quick PvP; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): In the browser it sits under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does TESTING SERVER - SLAYERS.GG come up?
These themed Rust Data Lab lists carry TESTING SERVER - SLAYERS.GG: Modded Rust servers, measured, Battlefield servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Population
How does TESTING SERVER - SLAYERS.GG compare with other servers in the rankings?
Seven-day player hours place TESTING SERVER - SLAYERS.GG at #13,886 overall, #1,421 in North America and in the top 62% of ranked servers.
How full is TESTING SERVER - SLAYERS.GG right now?
Of 10 slots, 0 are taken on TESTING SERVER - SLAYERS.GG right now. Averaged over the past week: 0 players, peaking at 1. Over 48 hours, the highest average fell at 14:00 UTC, at 0 players.
Connection
What steps get you onto TESTING SERVER - SLAYERS.GG?
You can connect by pressing F1 in Rust and entering client.connect 168.100.161.149:30015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/slayersgg.