Rust Data LabData lab · live
Live readings Servers11,890 Players103,751 Populated3,994 Fresh wipes · 3h411 Sampled every 5 min

Element card · group Community · atomic number 14,656, its rank

Rustafied.com - 0x01

Online 168.100.162.11:28065 checked 8m ago

premium
Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak 1
Rank · atomic number#14,656top 66%
Last wipe23h agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0123419:0004:0013:0023:0008:0017:00Wiped Wed 28 Oct, 19:00 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040019:0004:0013:0023:0008:0017:00Wiped Wed 28 Oct, 19:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct22 Oct26 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 19:00 UTC23h ago – – running 0
Sun 25 Oct, 13:48 UTC4d ago 0+1 queue – 3.2 days 0
Fri 23 Oct, 20:58 UTC5d ago 1+1 queue – 1.7 days 0
Wed 21 Oct, 20:39 UTC7d ago 1 halved by day 1 2 days 0
Wed 21 Oct, 14:34 UTC8d ago 1 – 0.3 days 0
Sun 11 Oct, 15:23 UTC18d ago 0 – 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 335
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 512 on average 335/ 400
  2. 2 Ru Rustoria.co - … 435
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 435/ 500
  3. 3 Ru Rusty Moose |E… 979
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 979/ 1,000
  4. 4 Ru Rustafied.com … 45
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 45/ 100
  5. 5 Ru Rustoria.co - … 981
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 981/ 1,000
  6. 6 Ru Rustoria.co - … 60
    Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 60/ 250

Quick answers

from the figures on this page

Map and rules

What map is in play on Rustafied.com - 0x01?

The map on Rustafied.com - 0x01 is procedural at size 4,500 with seed 1691758628, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Rustafied.com - 0x01 configured, and what rules apply?

No gather rate appears in the name of Rustafied.com - 0x01. Groups top out at 16 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. This server is premium only. VAC is on, Valve's anti-cheat.

About the server

What region hosts Rustafied.com - 0x01?

There is no region on record for Rustafied.com - 0x01. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 168.100.162.11:28065.

Which Rust version is Rustafied.com - 0x01 on?

Rust network protocol 2635 and build 169552 on Linux is what Rustafied.com - 0x01 uses. The protocol must match for you to join; Steam will update your game.

Does Rustafied.com - 0x01 stay up, and how reliable is its uptime?

At the moment, Rustafied.com - 0x01 is online. The uptime it reports suggests it restarted roughly 22 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 11 October 2026, Rust Data Lab saw it for the first time.

How well does Rustafied.com - 0x01 perform?

Server fps averaged 217 over the last 48 hours, with 187 as the lowest. The maximum entity count was 121,000, covering buildings, deployables and all else in the world. Up to 3,345 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

What is the wiping pattern on Rustafied.com - 0x01?

No next wipe can be predicted on Rustafied.com - 0x01: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 hours ago.

How does Rustafied.com - 0x01 look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. With 1 more waiting in the queue, the crowd on the latest wipe peaked 0 hours after the wipe. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Lists and tags

What should you understand from the tags Rustafied.com - 0x01 carries?

These are the tags Rustafied.com - 0x01 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): Player slots: 0; ts16 (Group limit): Teams cap at 16 players; v2635 (Protocol): To join, your game must match protocol 2635; cs169552 (Build): The game build is 169552; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^q (Premium): This server is premium only. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rustafied.com - 0x01 come up?

The Rust Data Lab lists that include Rustafied.com - 0x01 are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

Against other Rust servers, where does Rustafied.com - 0x01 place?

Rustafied.com - 0x01 sits at #14,656 for seven-day player hours, placing it in the top 66% of ranked servers.

How full is Rustafied.com - 0x01 right now?

A snapshot of Rustafied.com - 0x01 shows 0 players online. The week's figures average 0 players and top out at 1.

Getting on

How can you connect to Rustafied.com - 0x01?

You can connect by pressing F1 in Rust and entering client.connect 168.100.162.11:28065, or by pressing Launch Rust here, which starts the game through Steam and joins for you. This server is premium only. For more, visit https://www.rustafied.com/.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs169552,^q,ts16

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players Player slots: 0.
ts16
Group limit Teams cap at 16 players.
v2635
Protocol To join, your game must match protocol 2635.
cs169552
Build The game build is 169552.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^q
Premium This server is premium only.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.