Rust Data LabData lab · live
Live readings Servers11,686 Players34,855 Populated2,843 Fresh wipes · 3h96 Sampled every 5 min

Element card · group Modded · atomic number 13,074, its rank

Dev

Online NA 168.100.162.12:29015 checked 11m ago

weekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak 1
Rank · atomic number#13,074top 59% · #1413 in NA
Last wipe6h agoweekly schedule
Next wipe6d 17hWed 4 Nov, 20:36 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75104:0013:0022:0007:0016:0002:00Wiped Wed 28 Oct, 20:36 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
02040608004:0013:0022:0007:0016:0002:00Wiped Wed 28 Oct, 20:36 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 59% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 20:36 UTC, in 6d 17h. Its weekly schedule tag · low confidence

usual gap2.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 6d 17hWed 4 Nov, 20:36 UTC
  2. 7d 15hThu 5 Nov, 19:00 UTCFW
  3. 13d 17hWed 11 Nov, 20:36 UTC
  4. 20d 17hWed 18 Nov, 20:36 UTC
  5. 27d 17hWed 25 Nov, 20:36 UTC
  6. 34d 17hWed 2 Dec, 20:36 UTC
  7. 35d 15hThu 3 Dec, 19:00 UTCFW
  8. 41d 17hWed 9 Dec, 20:36 UTC

The first 48 hours of its last wipes

Mon 26 OctFri 23 OctThu 22 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 20:36 UTC6h ago – – running 0
Mon 26 Oct, 19:35 UTC2d ago 1 halved by day 1 2 days 0
Fri 23 Oct, 04:45 UTC5d ago 1 halved by day 1 3.6 days 0
Thu 22 Oct, 04:06 UTC6d ago 1 – 1 days 0
Wed 14 Oct, 20:24 UTC14d ago 1 halved by day 1 7.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Wi [NA] Willjum's… 17
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  2. 2 Ru Rust Degens - … 1
    Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average 1/ 150
  3. 3 Ru Rusty Moose |U… 34
    Rusty Moose |US Main| NA · groups of 12+ · weekly · 251 on average 34/ 250
  4. 4 Ru Rustoria.co - … 38
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  5. 5 Ru Rusty Moose |U… 381
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  6. 6 Ru Rustafied.com … 6
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Quick answers

from the figures on this page

Server setup

What map is in play on Dev?

Dev runs a procedural map of size 3,700 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.

How is Dev configured, and what rules apply?

No gather rate appears in the name of Dev. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server details

Which location is Dev based in?

With its NA tag, Dev places itself in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. 168.100.162.12:29015 is the address it uses.

Which Rust version is Dev on?

On Linux, Dev is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Dev stay online?

Right now, Dev is reachable. According to the uptime it reports, the last restart was about 5 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does Dev perform?

Server fps averaged 59 over the last 48 hours, with 46 as the lowest. The maximum entity count was 73,132, covering buildings, deployables and all else in the world. Memory use peaked at 3,224 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does Dev wipe, and how often?

Following the tag is the best the prediction can do for Dev, whose record holds too few wipes to confirm its schedule. The wipe after this one is due on Wednesday 4 November at 20:36 UTC. Counting back, the current world began 6 hours ago. Weekly wipes are what its tags advertise.

What does a typical wipe day on Dev involve?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.

Tags, lists

How should you read the tags on Dev?

The game's server browser reads the tags Dev publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): 0 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): The server browser files it under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Dev appear in?

The Rust Data Lab lists that include Dev are: Modded Rust servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Player numbers

What position does Dev hold among Rust servers?

Dev is #13,074 on seven-day player hours, #1,413 in North America, and in the top 59% of all ranked servers.

What does the current player count on Dev tell you?

Dev has 0 players at the moment. A seven-day sample gives 0 players on average and 1 at the top. Peak time in the past 48 hours: 20:00 UTC, when the average was 0 players.

Getting on

How can you connect to Dev?

In Rust, press F1 and enter client.connect 168.100.162.12:29015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp0
Max players 0 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.