Rust Data LabData lab · live
Live readings Servers11,872 Players102,993 Populated3,951 Fresh wipes · 3h555 Sampled every 5 min

Element card · group Community · atomic number 15,289, its rank

Staging

Online 168.100.162.12:30015 checked 12m ago

Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#15,289top 69%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 14:28 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 307
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 510 on average 307/ 325
  2. 2 Ru Rustoria.co - … 391
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 391/ 425
  3. 3 Ru Rusty Moose |E… 955
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 955/ 1,000
  4. 4 Ru Rustafied.com … 46
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 46/ 100
  5. 5 Ru Rustoria.co - … 983
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 983/ 1,000
  6. 6 Ru Rustoria.co - … 783
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 783/ 800

Quick answers

from the figures on this page

Settings and map

What map is in play on Staging?

The map on Staging is procedural at size 3,000 with seed 1234567810, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Staging set, and what settings are in force?

The name of Staging carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

What region hosts Staging?

There is no region on record for Staging. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 168.100.162.12:30015.

On what Rust version does Staging operate?

On Linux, Staging is running Rust network protocol 2635 and build 169552. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Staging stay online?

Right now, Staging is reachable. The uptime it reports suggests it restarted roughly 23 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is Staging known for smooth running?

The last 48 hours show an average of 60 server fps and a minimum of 60. The entity count reached 43,000, including buildings, deployables and all other world items. Up to 4,199 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

What is the wiping pattern on Staging?

Staging's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 15 days 5 hours ago.

What does a typical wipe day on Staging involve?

At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

How should you read the tags on Staging?

These are the tags Staging makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): It has 0 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs169552 (Build): It runs build 169552; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Staging come up?

These themed Rust Data Lab lists carry Staging: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Staging hold among Rust servers?

Player hours over the last week put Staging at #15,289, inside the top 69% of ranked servers.

How full is Staging right now?

Staging has 0 players at the moment. Over seven days the mean player count is 0.

Connection

What is the way to join Staging?

In Rust, press F1 and enter client.connect 168.100.162.12:30015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs169552,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp0
Max players It has 0 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs169552
Build It runs build 169552.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.