Rust Data LabData lab · live
Live readings Servers11,826 Players80,135 Populated3,731 Fresh wipes · 3h265 Sampled every 5 min

Element card · group Modded · atomic number 15,351, its rank

CSL US - Battlefield

Offline 168.100.162.210:28030 checked 7d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 1000 0% full Room to join
7-day average0peak –
Rank · atomic number#15,351top 69%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep1 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 23:29 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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    Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP| NA · groups of 35+ · 1e+07x · weekly · 139 on average 68/ 600
  2. 2 Oh Oh Shit 100x |… 5
    Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | Air NA · groups of 8+ · 100x · weekly · 19 on average 5/ 200
  3. 3 Sl SLAYERS.GG 100… 2
    SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TP NA · groups of 10+ · 100x · weekly · 2 on average 2/ 100
  4. 4 Do Doomsday 1000X… 2
    Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent Ba NA · groups of 12+ · 1000x · biweekly · 2 on average 2/ 100
  5. 5 Wo [NA] WOLFPACK.… 0
    [NA] WOLFPACK.GG 1000x [No BPs | Kits | Shop | TP | VIP] NA · groups of 100+ · 1000x · monthly · 2 on average 0/ 200
  6. 6 Ru Rusty Tugboat … 0
    Rusty Tugboat | 5x | 5 limit | Tugboats | Skilltree | Shared BP NA · groups of 8+ · 5x · monthly · 2 on average 0/ 100

Quick answers

from the figures on this page

Map and rules

What settings and rules apply on CSL US - Battlefield?

Nothing in the name of CSL US - Battlefield gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

Which location is CSL US - Battlefield based in?

The name of CSL US - Battlefield points to North America, even without a region tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 168.100.162.210:28030 is the address it uses.

What Rust version does CSL US - Battlefield currently run?

Rust network protocol 2634 and build 167584 on Linux is what CSL US - Battlefield uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does CSL US - Battlefield stay online?

CSL US - Battlefield is not online at the moment; the last sighting was 7 days 8 hours ago. It was online for 6 of 168 hours in the last 7 full days, which is 4% uptime. On 26 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on CSL US - Battlefield, and at what time?

CSL US - Battlefield's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 16 days 14 hours ago.

What does a typical wipe day on CSL US - Battlefield involve?

Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

How should you read the tags on CSL US - Battlefield?

These are the tags CSL US - Battlefield makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp1000 (Max players): It has 1,000 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does CSL US - Battlefield come up?

The Rust Data Lab lists that include CSL US - Battlefield are: Modded Rust servers, measured, Battlefield servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does CSL US - Battlefield hold among Rust servers?

CSL US - Battlefield sits at #15,351 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is CSL US - Battlefield right now?

The last recorded sighting of CSL US - Battlefield was 7 days 8 hours ago, and it is offline now. The seven-day average for this server is 0 players.

Getting on

What is the way to join CSL US - Battlefield?

In Rust, press F1 and enter client.connect 168.100.162.210:28030. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp1000
Max players It has 1,000 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.