Element card · group Modded · atomic number 9,783, its rank
Sharts testing
Offline 168.100.162.21:30015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 21:27 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 23:01 UTC3d ago | – | – | – | 2 |
| Sun 25 Oct, 22:34 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 22:21 UTC4d ago | – | – | – | 1 |
| Sat 24 Oct, 00:56 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 23:19 UTC6d ago | – | – | – | 1 |
| Fri 23 Oct, 23:05 UTC6d ago | – | – | – | 1 |
| Fri 23 Oct, 22:47 UTC6d ago | – | – | – | 1 |
| Fri 23 Oct, 22:41 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 22:18 UTC6d ago | – | – | – | 1 |
| Fri 23 Oct, 21:53 UTC6d ago | – | – | – | 1 |
| Thu 22 Oct, 23:52 UTC7d ago | – | – | – | 0 |
| Thu 22 Oct, 23:38 UTC7d ago | – | – | – | 1 |
| Thu 22 Oct, 23:22 UTC7d ago | – | – | – | 0 |
| Wed 21 Oct, 04:57 UTC9d ago | – | – | – | 1 |
| Wed 21 Oct, 04:29 UTC9d ago | – | – | – | 0 |
| Wed 21 Oct, 04:10 UTC9d ago | – | – | – | 1 |
| Mon 19 Oct, 23:23 UTC10d ago | – | – | – | 0 |
| Mon 19 Oct, 23:12 UTC10d ago | – | – | – | 1 |
| Tue 6 Oct, 20:02 UTC23d ago | 1 | – | 13.1 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Sharts testing?
Sharts testing runs a procedural map of size 1,500 with seed 47856; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: Custom Map.
What settings and rules apply on Sharts testing?
No gather rate appears in the name of Sharts testing. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
About the server
What region hosts Sharts testing?
There is no region on record for Sharts testing. Rust Data Lab shows a server's stated location, not a verified position of the machine. 168.100.162.21:30015 is the address it uses.
Which Rust version is Sharts testing on?
Rust network protocol 2635 and build 168909 on Linux is what Sharts testing uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Sharts testing for staying online?
Right now Sharts testing is offline, with its last appearance 2 days 10 hours ago. It was online for 29 of 168 hours in the last 7 full days, which is 17% uptime. The first sighting by Rust Data Lab was on 16 September 2026.
Wipes and resets
What is the wiping pattern on Sharts testing?
Every few hours Sharts testing generates a new world; there is no wipe schedule, and those resets are not wipes.
Lists and tags
What should you understand from the tags Sharts testing carries?
These are the tags Sharts testing makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): It has 0 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Sharts testing appear in?
You will find Sharts testing on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
Against other Rust servers, where does Sharts testing place?
Player hours over the last week put Sharts testing at #9,783, inside the top 44% of ranked servers.
How full is Sharts testing right now?
No live signal from Sharts testing right now, which was last seen 2 days 10 hours ago. The week's figures average 0 players and top out at 2.
How to join
What is the way to join Sharts testing?
You can connect by pressing F1 in Rust and entering client.connect 168.100.162.21:30015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.