Rust Data LabData lab · live
Live readings Servers11,814 Players69,594 Populated3,624 Fresh wipes · 3h187 Sampled every 5 min

Element card · group Vanilla · atomic number 2,239, its rank

EL MATADERO

Online SA 168.100.163.110:28015 checked 10m ago

quad biweekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average2peak 8
Rank · atomic number#2,239top 10% · #85 in SA
Last wipe11h agobiweekly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0246814:0021:0004:0021:0004:0011:00Wiped Thu 29 Oct, 01:52 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
02040608014:0021:0004:0021:0004:0011:00Wiped Thu 29 Oct, 01:52 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 35% in SA, and #129 of the quad servers (top 16%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

usual gap13.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held67%else halves by day 10

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 13d 8hWed 11 Nov, 21:21 UTC
  3. 27d 3hWed 25 Nov, 16:54 UTC
  4. 35d 5hThu 3 Dec, 19:00 UTCFW
  5. 40d 23hWed 9 Dec, 12:27 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 13 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 01:48 UTC11h ago – – running 0
Thu 15 Oct, 06:15 UTC14d ago 9 – – 1
Thu 1 Oct, 15:03 UTC27d ago 8 halved by day 10 13.6 days 1
Thu 17 Sep, 09:12 UTC42d ago 6 held half 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Le [BR/LATAM] LEG… 0
    [BR/LATAM] LEGEND CLT | SOLO-QUAD | WIPED 23/10 [UR,PY,AR] SA · quad · biweekly · 8 on average 0/ 120
  2. 2 Gu [BR] GURIZADA … 0
    [BR] GURIZADA BR [Quinzenal] [SOLO/DUO] SA · quad · biweekly · 4 on average 0/ 100
  3. 3 Ai A ilha do dout… 1
    A ilha do doutor Baitaba v3.0 |VANILLA+ |MAX SQUAD SA · quad · biweekly · 3 on average 1/ 200
  4. 4 So [LATAM] SOLO/D… 0
    [LATAM] SOLO/DUO/TRIO/QUAD - FULL WIPE 16-10 SA · quad · biweekly · 1 on average 0/ 100
  5. 5 Pa PACIFIC RUST |… 0
    PACIFIC RUST | Vanilla + Modo Pacífico|Max Squad|Wipe Mensal SA · quad · monthly · 2 on average 0/ 200
  6. 6 Va [LATAM] VAINIL… 25
    [LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 Wipe SA · quad · weekly · 112 on average 25/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on EL MATADERO?

EL MATADERO runs a procedural map of size 2,300 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.

What settings and rules apply on EL MATADERO?

Nothing in the name of EL MATADERO gives a gather rate. You get up to 4 players per group (quad). survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. The VAC anti-cheat from Valve is enabled.

Server details

Which location is EL MATADERO based in?

With its SA tag, EL MATADERO places itself in South America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 168.100.163.110:28015.

What Rust version does EL MATADERO currently run?

Rust network protocol 2635 and build 168909 on Linux is what EL MATADERO uses. The protocol must match for you to join; Steam will update your game.

How reliably does EL MATADERO stay online?

At the moment, EL MATADERO is online. The uptime it reports suggests it restarted roughly 1 hours ago. It was online for 159 of 168 hours in the last 7 full days, which is 95% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does EL MATADERO perform?

The last 48 hours show an average of 59 server fps and a minimum of 56. The maximum entity count was 104,550, covering buildings, deployables and all else in the world. Up to 3,684 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

When does EL MATADERO wipe, and how often?

Lately the gap between wipes on EL MATADERO has averaged about 13.8 days. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 11 hours ago the current world was made. A two-weekly wipe schedule is published in its tags.

On EL MATADERO, what happens when wipe day arrives?

At their busiest, recent wipes averaged 8 players. 13 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 67% of recent wipes. The crowd fell below half by day 10 when it didn't hold.

Where it appears

How should you read the tags on EL MATADERO?

The game's server browser reads the tags EL MATADERO publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^b (Biweekly): The map wipes on a two-week cycle; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; SA (South America): The server browser files it under South America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does EL MATADERO come up?

The Rust Data Lab lists that include EL MATADERO are: Modded Rust servers, measured. Applying these filters on the server list returns it: Region: South America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Player counts

How does EL MATADERO compare with other servers in the rankings?

Seven-day player hours place EL MATADERO at #2,239 overall, #85 in South America and in the top 10% of ranked servers. Within quad, its rank is #129.

What does the current player count on EL MATADERO tell you?

At the moment EL MATADERO has 1 of its 50 slots filled. The week's figures average 2 players and top out at 8. The busiest point in the last 48 hours came at 20:00 UTC, averaging 6 players.

Connection

What is the way to join EL MATADERO?

Open the console with F1 in Rust and type client.connect 168.100.163.110:28015. The Launch Rust button on this page does the same job through Steam. You can find its website at https://ko-fi.com/elmatadero.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,SA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts4
Group limit Teams cap at 4 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

SA
South America The server browser files it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.