Element card · group Modded · atomic number 15,353, its rank
Dev2
Offline NA 168.100.163.221:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 00:45 UTC, in 5d 22h. Its weekly schedule tag · low confidence
Coming wipes
- 5d 22hWed 4 Nov, 00:45 UTC
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 12d 22hWed 11 Nov, 00:45 UTC
- 19d 22hWed 18 Nov, 00:45 UTC
- 26d 22hWed 25 Nov, 00:45 UTC
- 33d 22hWed 2 Dec, 00:45 UTC
- 35d 16hThu 3 Dec, 19:00 UTCFW
- 40d 22hWed 9 Dec, 00:45 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in, with 1 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 00:45 UTC8d ago | 2+1 queue | – | running | 0 |
| Mon 12 Oct, 19:11 UTC16d ago | 1 | halved by day 1 | 8.2 days | 0 |
| Sun 11 Oct, 06:13 UTC17d ago | 1 | – | 1.5 days | 0 |
| Fri 9 Oct, 19:40 UTC19d ago | 1 | – | 1.4 days | 0 |
| Fri 9 Oct, 02:36 UTC19d ago | 1 | – | 0.7 days | 0 |
| Thu 8 Oct, 19:57 UTC20d ago | 2 | – | 0.3 days | 0 |
| Wed 7 Oct, 20:31 UTC21d ago | 2 | – | 1 days | 0 |
| Wed 7 Oct, 02:14 UTC22d ago | 2 | – | 0.8 days | 0 |
| Fri 2 Oct, 02:25 UTC26d ago | 2+1 queue | held half | 5 days | 0 |
| Wed 30 Sep, 04:01 UTC28d ago | 1 | – | 1.9 days | 1 |
| Tue 29 Sep, 03:30 UTC29d ago | 1+1 queue | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Dev2?
A procedural map of size 4,000 with seed 123456789 runs on Dev2, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Custom Map.
How is Dev2 configured, and what rules apply?
The name of Dev2 carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server details
In what location does Dev2 sit?
Dev2 gives North America as its location, using the NA tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 168.100.163.221:28015 is the address it uses.
On what Rust version does Dev2 operate?
Rust network protocol 2634 and build 167781 on Linux is what Dev2 uses. The protocol must match for you to join; Steam will update your game.
How dependable is Dev2 for staying online?
Dev2 is not online at the moment; the last sighting was 2 days 2 hours ago. It was online for 120 of 168 hours in the last 7 full days, which is 71% uptime. The first sighting by Rust Data Lab was on 19 September 2026.
Wipe schedule
What is the wiping pattern on Dev2?
Following the tag is the best the prediction can do for Dev2, whose record holds too few wipes to confirm its schedule. On Wednesday 4 November at 00:45 UTC the next wipe falls due. The world it is running now dates from 7 days 22 hours ago. The tags state that wipes happen weekly.
How does Dev2 look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 1 players. A peak 5 hours after the latest wipe, plus 1 more in the queue. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.
Tags, lists
Which meanings sit behind the tags on Dev2?
These are the tags Dev2 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen once a week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): In the browser it sits under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Dev2 come up?
The Rust Data Lab lists that include Dev2 are: Modded Rust servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Player counts
What position does Dev2 hold among Rust servers?
Seven-day player hours place Dev2 at #15,353 overall, #1,518 in North America and in the top 69% of ranked servers.
How full is Dev2 right now?
No live signal from Dev2 right now, which was last seen 2 days 2 hours ago. The seven-day average for this server is 0 players.
Getting on
What steps get you onto Dev2?
Open the console with F1 in Rust and type client.connect 168.100.163.221:28015. The Launch Rust button on this page does the same job through Steam.