Rust Data LabData lab · live
Live readings Servers11,835 Players97,516 Populated3,868 Fresh wipes · 3h532 Sampled every 5 min

Element card · group Community · atomic number 15,490, its rank

Ein ByteBlitz Rust Server

Offline 168.119.139.61:40432 checked 40d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,490top 70%
Last wipe56d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Eu eulongtest (pr… 480
    eulongtest (private perf box) EU · groups of 14+ · monthly · 290 on average 480/ 8
  4. 4 Ru Rusty Moose |E… 815
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 815/ 1,000
  5. 5 Ru Rustafied.com … 46
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 46/ 100
  6. 6 Ru Rustoria.co - … 892
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 892/ 950

Quick answers

from the figures on this page

Server setup

What map is in play on Ein ByteBlitz Rust Server?

The map on Ein ByteBlitz Rust Server is procedural at size 2,500 with seed 1, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on Ein ByteBlitz Rust Server?

The name of Ein ByteBlitz Rust Server carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

In what location does Ein ByteBlitz Rust Server sit?

No region is published by Ein ByteBlitz Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 168.119.139.61:40432 is the address it uses.

Which Rust version is Ein ByteBlitz Rust Server on?

On Linux, Ein ByteBlitz Rust Server is running Rust network protocol 2633 and build 163057. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Ein ByteBlitz Rust Server stay online?

Ein ByteBlitz Rust Server is not online at the moment; the last sighting was 40 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on Ein ByteBlitz Rust Server?

The record holds too few of Ein ByteBlitz Rust Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 56 days 2 hours ago the current world was made.

Where it appears

What should you understand from the tags Ein ByteBlitz Rust Server carries?

The game's server browser reads the tags Ein ByteBlitz Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163057 (Build): Build number: 163057; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Ein ByteBlitz Rust Server appear in?

These themed Rust Data Lab lists carry Ein ByteBlitz Rust Server: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does Ein ByteBlitz Rust Server compare with other servers in the rankings?

Ein ByteBlitz Rust Server sits at #15,490 for seven-day player hours, placing it in the top 70% of ranked servers.

How many players does Ein ByteBlitz Rust Server have at the moment?

Ein ByteBlitz Rust Server is offline at the moment; the last sighting was 40 days 22 hours ago.

How to join

What steps get you onto Ein ByteBlitz Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 168.119.139.61:40432, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://byteblitz.de/start.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163057,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163057
Build Build number: 163057.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.