Rust Data LabData lab · live
Live readings Servers11,706 Players60,014 Populated3,275 Fresh wipes · 3h114 Sampled every 5 min

Element card · group Modded · atomic number 15,912, its rank

!TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR

Offline 168.222.180.51:28015 checked 22d ago

10x moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,912top 72%
Last wipe23d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 7 OctFri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 17 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 00:08 UTC23d ago 4 – running 1
Fri 2 Oct, 05:19 UTC27d ago 1 halved by day 1 4.8 days 0
Thu 1 Oct, 19:09 UTC FW28d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 10x… 205
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  2. 2 At Atlas - US 10x… 206
    Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 181 on average 206/ 250
  3. 3 Te TemplarGaming … 172
    TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 180 on average 172/ 250
  4. 4 Kr KRAKEN | X10 |… 74
    KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 156 on average 74/ 400
  5. 5 Ho HollowServers.… 35
    HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 77 on average 35/ 150
  6. 6 Ho HollowServers.… 27
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Quick answers

from the figures on this page

Settings and map

What map is in play on !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR?

A procedural map of size 3,700 with seed 643807848 runs on !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR set, and what settings are in force?

The name says it: gather runs at 10x on !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

What region hosts !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR?

No region is published by !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 168.222.180.51:28015.

What Rust version does !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR currently run?

Rust network protocol 2634 and build 167058 on Windows is what !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR stay up, and how reliable is its uptime?

Currently offline, !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR was last seen 22 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 24 September 2026.

Wipe schedule

When does !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR wipe, and how often?

With no fixed rhythm, !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 1 hours ago.

On !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR, what happens when wipe day arrives?

Recent wipes on average reached 2 players at their busiest. 17 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

Where it appears

How should you read the tags on !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR?

These are the tags !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; oxidation (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR come up?

You will find !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR on the following Rust Data Lab lists: 10x Rust servers, counted live, Modded Rust servers, measured and Rust servers named for zombies. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Population

Against other Rust servers, where does !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR place?

!TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR sits at #15,912 for seven-day player hours, placing it in the top 72% of ranked servers.

How many players does !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR have at the moment?

No live signal from !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR right now, which was last seen 22 days 2 hours ago.

How to join

How can you connect to !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR?

In Rust, press F1 and enter client.connect 168.222.180.51:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z,oxidation

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167058
Build The game build is 167058.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Other

oxidation
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.