Element card · group Community · atomic number 14,509, its rank
ServerName
Offline 168.222.197.166:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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3
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4
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5
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6
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Quick answers
from the figures on this pageServer setup
What settings and rules apply on ServerName?
The name of ServerName carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
Server details
What region hosts ServerName?
No region is published by ServerName. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 168.222.197.166:28015.
On what Rust version does ServerName operate?
On Windows, ServerName is running Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.
How dependable is ServerName for staying online?
Right now ServerName is offline, with its last appearance 43 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 16 September 2026.
Wipes and resets
What is the wiping pattern on ServerName?
ServerName's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 43 days 2 hours ago.
Lists and tags
What should you understand from the tags ServerName carries?
These are the tags ServerName makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): It has 2 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): It runs build 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does ServerName appear in?
The Rust Data Lab lists that include ServerName are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How does ServerName compare with other servers in the rankings?
The seven-day player-hours table has ServerName at #14,509, in the top – of ranked servers.
What does the current player count on ServerName tell you?
ServerName is offline at the moment; the last sighting was 43 days 1 hours ago.
Connection
What is the way to join ServerName?
You can connect by pressing F1 in Rust and entering client.connect 168.222.197.166:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.