Element card · group Community · atomic number 15,090, its rank
Zero Time Studios
Offline 168.92.73.94:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Zero Time Studios?
The map on Zero Time Studios is procedural, made by the game.
What settings and rules apply on Zero Time Studios?
No gather rate appears in the name of Zero Time Studios. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
About the server
What region hosts Zero Time Studios?
No region is published by Zero Time Studios. Rust Data Lab shows a server's stated location, not a verified position of the machine. 168.92.73.94:28015 is the address it uses.
On what Rust version does Zero Time Studios operate?
Rust network protocol 2634 and build 167781 on Windows is what Zero Time Studios uses. The protocol must match for you to join; Steam will update your game.
How reliably does Zero Time Studios stay online?
Currently offline, Zero Time Studios was last seen 13 days ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 16 October 2026.
Wipe schedule
When does Zero Time Studios wipe, and how often?
Too few wipes are on record for Zero Time Studios to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days ago.
Where it appears
What should you understand from the tags Zero Time Studios carries?
These are the tags Zero Time Studios makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Zero Time Studios appear in?
These themed Rust Data Lab lists carry Zero Time Studios: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
How does Zero Time Studios compare with other servers in the rankings?
Player hours over the last week put Zero Time Studios at #15,090, inside the top 70% of ranked servers.
What does the current player count on Zero Time Studios tell you?
Zero Time Studios is offline at the moment; the last sighting was 13 days ago.
Connection
What steps get you onto Zero Time Studios?
In Rust, press F1 and enter client.connect 168.92.73.94:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.