Rust Data LabData lab · live
Live readings Servers11,685 Players46,119 Populated3,120 Fresh wipes · 3h121 Sampled every 5 min

Element card · group Modded · atomic number 11,997, its rank

MZANSI | ZA 10X | QUAD

Offline 169.1.174.43:28015 checked 16d ago

10x quad moddedcarbon
Join the experiment
Atomic mass · players now 2/ 10 20% full Room to join
7-day average0peak –
Rank · atomic number#11,997top 54%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct14 Oct16 Oct18 Oct

Top 54% of all ranked servers, and #548 of the quad servers (top 68%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:59 UTC17d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  2. 2 In Intoxicated ZA… 8
    Intoxicated ZA 10x - 27 Oct - Just wiped AF · groups of 8+ · 10x · 10 on average 8/ 50
  3. 3 Te TemplarGaming … 3
    TemplarGaming 10x Swift Quad Loot++|PvP|MyMini|SkinBox|x10 JUST NA · quad · 10x · weekly · 6 on average 3/ 200
  4. 4 Xr XRUST.CO AU 10… 0
    XRUST.CO AU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP OC · quad · 10x · monthly · 2 on average 0/ 210
  5. 5 Hq HQM.GG SEA 10x… 0
    HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP EA · quad · 10x · monthly · 1 on average 0/ 160
  6. 6 Xr XRUST.CO EU 10… 0
    XRUST.CO EU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP EU · quad · 10x · monthly · 1 on average 0/ 160

Quick answers

from the figures on this page

Server setup

What map is in play on MZANSI | ZA 10X | QUAD?

The map on MZANSI | ZA 10X | QUAD is procedural at size 3,500 with seed 1012026, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is MZANSI | ZA 10X | QUAD configured, and what rules apply?

The name says it: gather runs at 10x on MZANSI | ZA 10X | QUAD. A group can hold 4 players at most (quad). survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.

Server details

Which location is MZANSI | ZA 10X | QUAD based in?

Going by its name rather than a tag, MZANSI | ZA 10X | QUAD points to Africa. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 169.1.174.43:28015 is the address it uses.

What Rust version does MZANSI | ZA 10X | QUAD currently run?

On Windows, MZANSI | ZA 10X | QUAD is running Rust network protocol 2634 and build 166494. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does MZANSI | ZA 10X | QUAD stay online?

MZANSI | ZA 10X | QUAD is not online at the moment; the last sighting was 16 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 7 October 2026.

Wipe schedule

When does MZANSI | ZA 10X | QUAD wipe, and how often?

MZANSI | ZA 10X | QUAD's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 17 days 8 hours ago the current world was made.

What does a typical wipe day on MZANSI | ZA 10X | QUAD involve?

At their busiest, recent wipes averaged 3 players. Peak numbers on the latest wipe came 2 hours in.

Tags, lists

How should you read the tags on MZANSI | ZA 10X | QUAD?

The game's server browser reads the tags MZANSI | ZA 10X | QUAD publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts4 (Group limit): The team limit is 4; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166494 (Build): It runs build 166494; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does MZANSI | ZA 10X | QUAD come up?

You will find MZANSI | ZA 10X | QUAD on the following Rust Data Lab lists: 10x Rust servers, counted live and Modded Rust servers, measured. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Gather rate: 10x.

Player numbers

Against other Rust servers, where does MZANSI | ZA 10X | QUAD place?

The seven-day player-hours table has MZANSI | ZA 10X | QUAD at #11,997, in the top 54% of ranked servers. In the quad category it ranks #548.

What does the current player count on MZANSI | ZA 10X | QUAD tell you?

The last recorded sighting of MZANSI | ZA 10X | QUAD was 16 days 7 hours ago, and it is offline now.

Connection

What is the way to join MZANSI | ZA 10X | QUAD?

In Rust, press F1 and enter client.connect 169.1.174.43:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts4,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts4
Group limit The team limit is 4.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166494
Build It runs build 166494.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.