Element card · group Community · atomic number 16,838, its rank
LinuxGSM
Offline 169.155.232.197:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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5
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Quick answers
from the figures on this pageServer setup
What map is in play on LinuxGSM?
A procedural map runs on LinuxGSM, generated by the game.
What settings and rules apply on LinuxGSM?
No gather rate appears in the name of LinuxGSM. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server facts
Which location is LinuxGSM based in?
Nothing about a region is published by LinuxGSM. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 169.155.232.197:28015.
On what Rust version does LinuxGSM operate?
Rust network protocol 2633 and build 163794 on Linux is what LinuxGSM uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is LinuxGSM for staying online?
Right now LinuxGSM is offline, with its last appearance 28 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 29 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on LinuxGSM?
The record holds too few of LinuxGSM's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 46 days 4 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on LinuxGSM?
These are the tags LinuxGSM makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): It runs build 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does LinuxGSM appear in?
You will find LinuxGSM on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How does LinuxGSM compare with other servers in the rankings?
Player hours over the last week put LinuxGSM at #16,838, inside the top 70% of ranked servers.
How full is LinuxGSM right now?
No live signal from LinuxGSM right now, which was last seen 28 days 19 hours ago.
Connection
What steps get you onto LinuxGSM?
Open the console with F1 in Rust and type client.connect 169.155.232.197:28015. The Launch Rust button on this page does the same job through Steam.