Rust Data LabData lab · live
Live readings Servers11,704 Players60,571 Populated3,281 Fresh wipes · 3h172 Sampled every 5 min

Element card · group Community · atomic number 15,341, its rank

Rust Monuments Training

Offline 169.254.121.161:11688 checked 7d ago

Join the experiment
Atomic mass · players now 0/ 16 0% full Room to join
7-day average0peak –
Rank · atomic number#15,341top 69%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 85
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 495 on average 85/ 250
  2. 2 Ru Rustoria.co - … 116
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 116/ 200
  3. 3 Ru Rusty Moose |E… 407
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 407/ 450
  4. 4 Ru Rustafied.com … 24
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 24/ 100
  5. 5 Ru Rustoria.co - … 484
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 484/ 525
  6. 6 Ru Rustoria.co - … 371
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 371/ 425

Quick answers

from the figures on this page

Server setup

What map is in play on Rust Monuments Training?

The map on Rust Monuments Training is procedural, made by the game.

What rules has Rust Monuments Training set, and what settings are in force?

Nothing in the name of Rust Monuments Training gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server details

In what location does Rust Monuments Training sit?

Nothing about a region is published by Rust Monuments Training. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 169.254.121.161:11688 is the address it uses.

On what Rust version does Rust Monuments Training operate?

Rust network protocol 2634 and build 167781 on Windows is what Rust Monuments Training uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Rust Monuments Training stay online?

Rust Monuments Training is not online at the moment; the last sighting was 7 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 22 October 2026.

Wipe days

How often does a wipe happen on Rust Monuments Training, and at what time?

Rust Monuments Training's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 7 days 8 hours ago the current world was made.

Lists and tags

Which meanings sit behind the tags on Rust Monuments Training?

These are the tags Rust Monuments Training makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp16 (Max players): It has 16 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptsw (Networking): 'sw' is the network layer used; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Rust Monuments Training appear in?

You will find Rust Monuments Training on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

What position does Rust Monuments Training hold among Rust servers?

The seven-day player-hours table has Rust Monuments Training at #15,341, in the top 69% of ranked servers.

How many players does Rust Monuments Training have at the moment?

No live signal from Rust Monuments Training right now, which was last seen 7 days 8 hours ago. Over seven days the mean player count is 0.

How to join

What is the way to join Rust Monuments Training?

You can connect by pressing F1 in Rust and entering client.connect 169.254.121.161:11688, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp16,ptsw,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp16
Max players It has 16 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build Build number: 167781.
ptsw
Networking 'sw' is the network layer used.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.