Element card · group Modded · atomic number 13,919, its rank
[LOCAL] | teste
Offline 170.78.117.128:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 63% of all ranked servers, and #501 of the trio servers (top 79%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on [LOCAL] | teste?
The map on [LOCAL] | teste is procedural, made by the game.
What rules has [LOCAL] | teste set, and what settings are in force?
No gather rate appears in the name of [LOCAL] | teste. You get up to 3 players per group (trio). Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts [LOCAL] | teste?
Nothing about a region is published by [LOCAL] | teste. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 170.78.117.128:28015.
On what Rust version does [LOCAL] | teste operate?
On Windows, [LOCAL] | teste is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is [LOCAL] | teste for staying online?
Right now [LOCAL] | teste is offline, with its last appearance 9 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 19 October 2026.
Wipes and resets
What is the wiping pattern on [LOCAL] | teste?
Too few wipes are on record for [LOCAL] | teste to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 9 days 8 hours ago.
Lists and tags
Which meanings sit behind the tags on [LOCAL] | teste?
These are the tags [LOCAL] | teste makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): Player slots: 2; ts3 (Group limit): The team limit is 3; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does [LOCAL] | teste come up?
You will find [LOCAL] | teste on the following Rust Data Lab lists: Modded Rust servers, measured and Trio Rust servers, measured live. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last 2 weeks.
Player counts
Against other Rust servers, where does [LOCAL] | teste place?
Player hours over the last week put [LOCAL] | teste at #13,919, inside the top 63% of ranked servers. The trio ranking puts it at #501.
What does the current player count on [LOCAL] | teste tell you?
[LOCAL] | teste is offline at the moment; the last sighting was 9 days 6 hours ago.
How to join
What is the way to join [LOCAL] | teste?
You can connect by pressing F1 in Rust and entering client.connect 170.78.117.128:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.