Rust Data LabData lab · live
Live readings Servers11,673 Players46,970 Populated2,995 Fresh wipes · 3h95 Sampled every 5 min

Element card · group Community · atomic number 14,547, its rank

MACRO Todos os Monumentos

Offline 170.84.38.137:28015 checked 31d ago

Join the experiment
Atomic mass · players now 1/ 8 12% full Room to join
7-day average0peak –
Rank · atomic number#14,547top 61%
Last wipe33d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 48
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 486 on average 48/ 250
  2. 2 Ru Rustoria.co - … 78
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average 78/ 200
  3. 3 Ru Rusty Moose |E… 254
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 254/ 300
  4. 4 Ru Rustafied.com … 12
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 12/ 100
  5. 5 Ru Rustoria.co - … 320
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 320/ 375
  6. 6 Ru Rustoria.co - … 267
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average 267/ 300

Quick answers

from the figures on this page

Settings and map

What map is in play on MACRO Todos os Monumentos?

Generated by the game, the map on MACRO Todos os Monumentos is procedural.

What rules has MACRO Todos os Monumentos set, and what settings are in force?

Nothing in the name of MACRO Todos os Monumentos gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is off: Valve's VAC.

Server facts

Which location is MACRO Todos os Monumentos based in?

No region is published by MACRO Todos os Monumentos. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 170.84.38.137:28015 is the address it uses.

On what Rust version does MACRO Todos os Monumentos operate?

On Windows, MACRO Todos os Monumentos is running Rust network protocol 2633 and build 163207. The protocol must match for you to join; Steam will update your game.

How dependable is MACRO Todos os Monumentos for staying online?

Right now MACRO Todos os Monumentos is offline, with its last appearance 31 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 28 September 2026.

Wipe days

How often does a wipe happen on MACRO Todos os Monumentos, and at what time?

The record holds too few of MACRO Todos os Monumentos's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 33 days 3 hours ago.

Tags, lists

Which meanings sit behind the tags on MACRO Todos os Monumentos?

gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): Player slots: 8; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163207 (Build): It runs build 163207; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list MACRO Todos os Monumentos publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does MACRO Todos os Monumentos come up?

The Rust Data Lab lists that include MACRO Todos os Monumentos are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does MACRO Todos os Monumentos place?

The seven-day player-hours table has MACRO Todos os Monumentos at #14,547, in the top 61% of ranked servers.

How many players does MACRO Todos os Monumentos have at the moment?

No live signal from MACRO Todos os Monumentos right now, which was last seen 31 days 6 hours ago.

Getting on

What steps get you onto MACRO Todos os Monumentos?

Open the console with F1 in Rust and type client.connect 170.84.38.137:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp8
Max players Player slots: 8.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163207
Build It runs build 163207.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.