Rust Data LabData lab · live
Live readings Servers11,622 Players31,880 Populated2,774 Fresh wipes · 3h73 Sampled every 5 min

Element card · group Modded · atomic number 7,845, its rank

[SEA] morroc101

Offline 171.100.237.128:28015 checked 1d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 350 0% full Room to join
7-day average1peak 1
Rank · atomic number#7,845top 35%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75106:0007:0008:00Wiped Tue 27 Oct, 07:32 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSun 25 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 07:32 UTC1d ago – – running 1
Mon 26 Oct, 09:36 UTC2d ago 1 – 0.9 days 0
Sun 25 Oct, 10:17 UTC3d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  4. 4 Do [JP] DON-tacos… 4
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  5. 5 倍p [守护]100倍PVE/迷雾… 21
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  6. 6 搞就 #10-[搞就完了]10倍/… 19
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Quick answers

from the figures on this page

Settings and map

What map is in play on [SEA] morroc101?

A procedural map runs on [SEA] morroc101, generated by the game.

What rules has [SEA] morroc101 set, and what settings are in force?

The name of [SEA] morroc101 carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts [SEA] morroc101?

Going by its name rather than a tag, [SEA] morroc101 points to Asia. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 171.100.237.128:28015.

What Rust version does [SEA] morroc101 currently run?

On Windows, [SEA] morroc101 is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does [SEA] morroc101 stay up, and how reliable is its uptime?

Right now [SEA] morroc101 is offline, with its last appearance 45 hours ago. It was online for 7 of 72 hours in the last 3 full days, which is 10% uptime. It first appeared to Rust Data Lab on 25 October 2026.

Wipe schedule

When does [SEA] morroc101 wipe, and how often?

No next wipe can be predicted on [SEA] morroc101: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 46 hours ago the current world was made.

What does a typical wipe day on [SEA] morroc101 involve?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

How should you read the tags on [SEA] morroc101?

The game's server browser reads the tags [SEA] morroc101 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp350 (Max players): It has 350 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [SEA] morroc101 appear in?

You will find [SEA] morroc101 on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

Against other Rust servers, where does [SEA] morroc101 place?

[SEA] morroc101 sits at #7,845 for seven-day player hours, placing it in the top 35% of ranked servers.

How full is [SEA] morroc101 right now?

[SEA] morroc101 is offline at the moment; the last sighting was 45 hours ago. A seven-day sample gives 1 players on average and 1 at the top. The busiest point in the last 48 hours came at 08:00 UTC, averaging 1 players.

How to join

What is the way to join [SEA] morroc101?

Open the console with F1 in Rust and type client.connect 171.100.237.128:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp350
Max players It has 350 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.