Element card · group Community · atomic number 15,980, its rank
rust-test-02
Offline 171.34.228.11:28019 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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3
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4
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5
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6
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Quick answers
from the figures on this pageServer setup
What map is in play on rust-test-02?
A procedural map runs on rust-test-02, generated by the game.
What settings and rules apply on rust-test-02?
The name of rust-test-02 carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.
About the server
Which location is rust-test-02 based in?
Nothing about a region is published by rust-test-02. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 171.34.228.11:28019.
Which Rust version is rust-test-02 on?
On Windows, rust-test-02 is running Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.
How reliably does rust-test-02 stay online?
Right now rust-test-02 is offline, with its last appearance 23 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 5 October 2026.
Wipes and resets
How often does a wipe happen on rust-test-02, and at what time?
rust-test-02's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 24 days 2 hours ago the current world was made.
Where it appears
How should you read the tags on rust-test-02?
The game's server browser reads the tags rust-test-02 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does rust-test-02 appear in?
The Rust Data Lab lists that include rust-test-02 are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does rust-test-02 hold among Rust servers?
rust-test-02 sits at #15,980 for seven-day player hours, placing it in the top 71% of ranked servers.
What does the current player count on rust-test-02 tell you?
The last recorded sighting of rust-test-02 was 23 days 10 hours ago, and it is offline now.
Connection
How can you connect to rust-test-02?
Open the console with F1 in Rust and type client.connect 171.34.228.11:28019. The Launch Rust button on this page does the same job through Steam.