Rust Data LabData lab · live
Live readings Servers11,869 Players97,045 Populated3,902 Fresh wipes · 3h396 Sampled every 5 min

Element card · group Vanilla · atomic number 15,519, its rank

CI test server

Offline 172.185.55.187:28015 checked 17d ago

vanilla
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,519top 71%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 427
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 427/ 500
  2. 2 Ru Rustoria.co - … 460
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 460/ 475
  3. 3 Ru Rusty Moose |E… 983
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 983/ 1,000
  4. 4 Ru Rustafied.com … 64
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 64/ 100
  5. 5 Ru Rustoria.co - … 989
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 989/ 1,000
  6. 6 Ru Rustoria.co - … 29
    Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 29/ 250

Quick answers

from the figures on this page

Server setup

What map is in play on CI test server?

The map on CI test server is procedural, made by the game.

How is CI test server configured, and what rules apply?

No gather rate appears in the name of CI test server. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. Anti-cheat is on: Valve's VAC.

Server facts

In what location does CI test server sit?

No region is published by CI test server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 172.185.55.187:28015.

What Rust version does CI test server currently run?

Rust network protocol 2634 and build 167584 on Linux is what CI test server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does CI test server stay online?

CI test server is not online at the moment; the last sighting was 17 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 12 October 2026.

Wipe schedule

How often does a wipe happen on CI test server, and at what time?

Too few wipes are on record for CI test server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 17 days 1 hours ago the current world was made.

Lists and tags

What should you understand from the tags CI test server carries?

The game's server browser reads the tags CI test server publishes, which are gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): 40 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does CI test server appear in?

The Rust Data Lab lists that include CI test server are: Rust community servers, measured and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Player counts

How does CI test server compare with other servers in the rankings?

CI test server sits at #15,519 for seven-day player hours, placing it in the top 71% of ranked servers.

What does the current player count on CI test server tell you?

The last recorded sighting of CI test server was 17 days 1 hours ago, and it is offline now.

Connection

How can you connect to CI test server?

You can connect by pressing F1 in Rust and entering client.connect 172.185.55.187:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^v,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp40
Max players 40 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.