Element card · group Community
Test PVP
Offline 172.240.11.211:25606 checked 46d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
314
Rusty Moose |EU Mondays| 314/ 325
-
2
Ru
Rustoria.co - …
383
Rustoria.co - EU East Long 383/ 425
-
3
Ru
Rusty Moose |E…
950
Rusty Moose |EU Main| 950/ 1,000
-
4
Ru
Rustafied.com …
47
Rustafied.com - EU Friday 47/ 100
-
5
Ru
Rustoria.co - …
980
Rustoria.co - EU Main 980/ 1,000
-
6
Ru
Rustoria.co - …
774
Rustoria.co - EU East Medium 774/ 800
Quick answers
from the figures on this pageServer setup
What settings and rules apply on Test PVP?
The name of Test PVP carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.
About the server
In what location does Test PVP sit?
Nothing about a region is published by Test PVP. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 172.240.11.211:25606.
On what Rust version does Test PVP operate?
On Linux, Test PVP is running Rust network protocol 2633 and build 163794. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Test PVP for staying online?
Test PVP is not online at the moment; the last sighting was 46 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe days
How often does a wipe happen on Test PVP, and at what time?
Test PVP's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 55 days 7 hours ago the current world was made.
Where it appears
What should you understand from the tags Test PVP carries?
The game's server browser reads the tags Test PVP publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Test PVP come up?
The Rust Data Lab lists that include Test PVP are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players does Test PVP have at the moment?
Test PVP is offline at the moment; the last sighting was 46 days 12 hours ago.
Connection
How can you connect to Test PVP?
In Rust, press F1 and enter client.connect 172.240.11.211:25606. Or click Launch Rust here to open Rust via Steam and connect automatically.