Rust Data LabData lab · live
Live readings Servers11,908 Players102,404 Populated3,970 Fresh wipes · 3h409 Sampled every 5 min

Element card · group Community · atomic number 15,490, its rank

A Shockbyte Rust Server

Offline 172.240.236.146:29586 checked 39d ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,490top 70%
Last wipe60d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 346
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 346/ 400
  2. 2 Ru Rustoria.co - … 445
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 445/ 500
  3. 3 Ru Rusty Moose |E… 980
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 980/ 1,000
  4. 4 Ru Rustafied.com … 53
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 53/ 100
  5. 5 Ru Rustoria.co - … 991
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 991/ 1,000
  6. 6 Ru Rustoria.co - … 45
    Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 45/ 250

Quick answers

from the figures on this page

Server setup

What map is in play on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has A Shockbyte Rust Server set, and what settings are in force?

Nothing in the name of A Shockbyte Rust Server gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

What region hosts A Shockbyte Rust Server?

There is no region on record for A Shockbyte Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 172.240.236.146:29586.

What Rust version does A Shockbyte Rust Server currently run?

Rust network protocol 2633 and build 164924 on Linux is what A Shockbyte Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is A Shockbyte Rust Server for staying online?

A Shockbyte Rust Server is not online at the moment; the last sighting was 39 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 19 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on A Shockbyte Rust Server, and at what time?

A Shockbyte Rust Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 60 days 21 hours ago.

Tags, lists

How should you read the tags on A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164924 (Build): Build number: 164924; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does A Shockbyte Rust Server come up?

You will find A Shockbyte Rust Server on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does A Shockbyte Rust Server place?

A Shockbyte Rust Server sits at #15,490 for seven-day player hours, placing it in the top 70% of ranked servers.

How full is A Shockbyte Rust Server right now?

A Shockbyte Rust Server is offline at the moment; the last sighting was 39 days 16 hours ago.

Connection

How can you connect to A Shockbyte Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 172.240.236.146:29586, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs164924,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players It has 40 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs164924
Build Build number: 164924.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.