Rust Data LabData lab · live
Live readings Servers11,710 Players67,217 Populated3,578 Fresh wipes · 3h110 Sampled every 5 min

Element card · group Community · atomic number 15,423, its rank

JRDN RUST

Online 172.240.69.85:28015 checked 10m ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,423top 69%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123413:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 656
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average 656/ 675
  2. 2 Ru Rustoria.co - … 439
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 439/ 425
  3. 3 Ru Rustoria.co - … 44
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average 44/ 250
  4. 4 Ru Rusty Moose |E… 47
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average 47/ 250
  5. 5 Ru Rustoria.co - … 179
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average 179/ 200
  6. 6 Ru Rustafied.com … 108
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 108/ 125

Quick answers

from the figures on this page

Map and rules

What map is in play on JRDN RUST?

A procedural map of size 3,000 with seed 1623217194 runs on JRDN RUST, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is JRDN RUST configured, and what rules apply?

Nothing in the name of JRDN RUST gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server facts

What region hosts JRDN RUST?

There is no region on record for JRDN RUST. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 172.240.69.85:28015 is the address it uses.

Which Rust version is JRDN RUST on?

Rust network protocol 2634 and build 167781 on Windows is what JRDN RUST uses. The protocol must match for you to join; Steam will update your game.

How dependable is JRDN RUST for staying online?

JRDN RUST is live as of now. About 10 days 6 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 18 October 2026.

Is JRDN RUST known for smooth running?

The last 48 hours show an average of 153 server fps and a minimum of 106. The maximum entity count was 47,376, covering buildings, deployables and all else in the world. Up to 5,161 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does JRDN RUST wipe, and how often?

Too few wipes are on record for JRDN RUST to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 10 days 8 hours ago the current world was made.

Where it appears

How should you read the tags on JRDN RUST?

These are the tags JRDN RUST makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does JRDN RUST come up?

The Rust Data Lab lists that include JRDN RUST are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does JRDN RUST hold among Rust servers?

The seven-day player-hours table has JRDN RUST at #15,423, in the top 69% of ranked servers.

How many players does JRDN RUST have at the moment?

Of 50 slots, 0 are taken on JRDN RUST right now. Over seven days the mean player count is 0.

Getting on

What steps get you onto JRDN RUST?

In Rust, press F1 and enter client.connect 172.240.69.85:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.