Rust Data LabData lab · live
Live readings Servers11,837 Players81,308 Populated3,746 Fresh wipes · 3h263 Sampled every 5 min

Element card · group Community · atomic number 15,490, its rank

RedTeam

Offline 172.255.12.171:28015 checked 39d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,490top 69%
Last wipe40d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 20:42 UTC40d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 562
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 562/ 625
  2. 2 Ru Rustoria.co - … 429
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 429/ 450
  3. 3 Ru Rusty Moose |E… 166
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 166/ 250
  4. 4 Ru Rustafied.com … 53
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 53/ 100
  5. 5 Ru Rustoria.co - … 194
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 194/ 250
  6. 6 Ru Rustoria.co - … 329
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 329/ 225

Quick answers

from the figures on this page

Map and rules

What map is in play on RedTeam?

A procedural map of size 4,500 with seed 50000 runs on RedTeam, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on RedTeam?

Nothing in the name of RedTeam gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts RedTeam?

Nothing about a region is published by RedTeam. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 172.255.12.171:28015 is the address it uses.

On what Rust version does RedTeam operate?

Rust network protocol 2633 and build 164530 on Linux is what RedTeam uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does RedTeam stay up, and how reliable is its uptime?

RedTeam is not online at the moment; the last sighting was 39 days 18 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 18 September 2026.

Wipes and resets

How often does a wipe happen on RedTeam, and at what time?

RedTeam's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 40 days 17 hours ago the current world was made.

On RedTeam, what happens when wipe day arrives?

Recent wipes on average reached 2 players at their busiest. 20 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on RedTeam?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; sc1 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it: that is the tag list RedTeam publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does RedTeam come up?

These themed Rust Data Lab lists carry RedTeam: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does RedTeam place?

Player hours over the last week put RedTeam at #15,490, inside the top 69% of ranked servers.

How full is RedTeam right now?

No live signal from RedTeam right now, which was last seen 39 days 18 hours ago.

Getting on

How can you connect to RedTeam?

You can connect by pressing F1 in Rust and entering client.connect 172.255.12.171:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,sc1,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs164530
Build It runs build 164530.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Other

sc1
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.