Rust Data LabData lab · live
Live readings Servers11,895 Players92,684 Populated4,089 Fresh wipes · 3h167 Sampled every 5 min

Element card · group Community · atomic number 15,383, its rank

Cam's private Server

Offline 172.56.190.108:28015 checked 3d ago

Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,383top 70%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 782
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 501 on average 782/ 850
  2. 2 Ru Rustoria.co - … 49
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 347 on average 49/ 250
  3. 3 Ru Rusty Moose |E… 119
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 342 on average 119/ 250
  4. 4 Ru Rustoria.co - … 471
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 471/ 525
  5. 5 Ru Rustoria.co - … 274
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 281 on average 274/ 350
  6. 6 Ru Rustafied.com … 205
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 258 on average 205/ 300

Quick answers

from the figures on this page

Map and rules

What map is in play on Cam's private Server?

Generated by the game, the map on Cam's private Server is procedural.

What rules has Cam's private Server set, and what settings are in force?

Nothing in the name of Cam's private Server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

Which location is Cam's private Server based in?

There is no region on record for Cam's private Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 172.56.190.108:28015 is the address it uses.

On what Rust version does Cam's private Server operate?

Rust network protocol 2635 and build 168909 on Linux is what Cam's private Server uses. The protocol must match for you to join; Steam will update your game.

Does Cam's private Server stay up, and how reliable is its uptime?

Right now Cam's private Server is offline, with its last appearance 3 days 2 hours ago. For the last 2 full days, 0 of 48 hours were online, giving 0% uptime. On 24 October 2026, Rust Data Lab saw it for the first time.

Wipe days

When does Cam's private Server wipe, and how often?

Cam's private Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 16 hours ago.

Where it appears

What should you understand from the tags Cam's private Server carries?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list Cam's private Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Cam's private Server appear in?

You will find Cam's private Server on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does Cam's private Server compare with other servers in the rankings?

The seven-day player-hours table has Cam's private Server at #15,383, in the top 70% of ranked servers.

What does the current player count on Cam's private Server tell you?

Cam's private Server is offline at the moment; the last sighting was 3 days 2 hours ago. Over seven days the mean player count is 0.

Connection

What steps get you onto Cam's private Server?

In Rust, press F1 and enter client.connect 172.56.190.108:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players It has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.