Element card · group Community · atomic number 15,335, its rank
GoldyShire
Offline 172.59.218.223:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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4
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5
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Quick answers
from the figures on this pageMap and rules
What map is in play on GoldyShire?
A procedural map runs on GoldyShire, generated by the game.
How is GoldyShire configured, and what rules apply?
No gather rate appears in the name of GoldyShire. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server details
In what location does GoldyShire sit?
No region is published by GoldyShire. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 172.59.218.223:28015.
What Rust version does GoldyShire currently run?
Rust network protocol 2635 and build 168909 on Windows is what GoldyShire uses. The protocol must match for you to join; Steam will update your game.
Does GoldyShire stay up, and how reliable is its uptime?
Currently offline, GoldyShire was last seen 6 days 11 hours ago. For the last 6 full days, 0 of 144 hours were online, giving 0% uptime. On 22 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on GoldyShire?
GoldyShire's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 6 days 14 hours ago.
Lists and tags
Which meanings sit behind the tags on GoldyShire?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list GoldyShire publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does GoldyShire appear in?
These themed Rust Data Lab lists carry GoldyShire: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
How does GoldyShire compare with other servers in the rankings?
The seven-day player-hours table has GoldyShire at #15,335, in the top 69% of ranked servers.
How many players does GoldyShire have at the moment?
No live signal from GoldyShire right now, which was last seen 6 days 11 hours ago. The seven-day average for this server is 0 players.
Connection
What is the way to join GoldyShire?
Open the console with F1 in Rust and type client.connect 172.59.218.223:28015. The Launch Rust button on this page does the same job through Steam.