Element card · group Community · atomic number 6,182, its rank
Code Fast
Offline 172.59.220.165:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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2
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3
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Rusty Moose |EU Main| 24/ 250
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4
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Rustoria.co - EU Main 25/ 250
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5
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Rustafied.com - EU Friday 32/ 100
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6
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Rustoria.co - EU East Medium 119/ 200
Quick answers
from the figures on this pageServer setup
What map is in play on Code Fast?
Generated by the game, the map on Code Fast is procedural.
How is Code Fast configured, and what rules apply?
No gather rate appears in the name of Code Fast. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
About the server
In what location does Code Fast sit?
No region is published by Code Fast. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 172.59.220.165:28015 is the address it uses.
On what Rust version does Code Fast operate?
On Windows, Code Fast is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Code Fast stay online?
Currently offline, Code Fast was last seen 26 hours ago. For the last 2 full days, 18 of 48 hours were online, giving 38% uptime. On 26 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does Code Fast wipe, and how often?
The record holds too few of Code Fast's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 5 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on Code Fast?
gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list Code Fast publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Code Fast appear in?
These themed Rust Data Lab lists carry Code Fast: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Against other Rust servers, where does Code Fast place?
Code Fast sits at #6,182 for seven-day player hours, placing it in the top 28% of ranked servers.
What does the current player count on Code Fast tell you?
No live signal from Code Fast right now, which was last seen 26 hours ago. The week's figures average 1 players and top out at 1. The busiest point in the last 48 hours came at 12:00 UTC, averaging 1 players.
How to join
What is the way to join Code Fast?
Open the console with F1 in Rust and type client.connect 172.59.220.165:28015. The Launch Rust button on this page does the same job through Steam.