Rust Data LabData lab · live
Live readings Servers11,858 Players85,113 Populated3,958 Fresh wipes · 3h166 Sampled every 5 min

Element card · group Community

Test Server

Offline 172.59.64.188:28015 checked 44d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number–score 0
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

No rank history yet.
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 725
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average 725/ 825
  2. 2 Ru Rustoria.co - … 52
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average 52/ 250
  3. 3 Ru Rusty Moose |E… 106
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average 106/ 250
  4. 4 Ru Rustoria.co - … 415
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 415/ 500
  5. 5 Ru Rustoria.co - … 226
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 226/ 300
  6. 6 Ru Rustafied.com … 186
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average 186/ 300

Quick answers

from the figures on this page

Map and rules

What map is in play on Test Server?

The map on Test Server is procedural, made by the game.

How is Test Server configured, and what rules apply?

No gather rate appears in the name of Test Server. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

In what location does Test Server sit?

There is no region on record for Test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 172.59.64.188:28015 is the address it uses.

Which Rust version is Test Server on?

On Windows, Test Server is running Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.

How dependable is Test Server for staying online?

Test Server is not online at the moment; the last sighting was 44 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on Test Server?

The record holds too few of Test Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 44 days 6 hours ago the current world was made.

Where it appears

How should you read the tags on Test Server?

The game's server browser reads the tags Test Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Test Server appear in?

You will find Test Server on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players does Test Server have at the moment?

No live signal from Test Server right now, which was last seen 44 days 6 hours ago.

Getting on

How can you connect to Test Server?

In Rust, press F1 and enter client.connect 172.59.64.188:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.