Rust Data LabData lab · live
Live readings Servers11,810 Players83,965 Populated3,630 Fresh wipes · 3h336 Sampled every 5 min

Element card · group Community · atomic number 15,268, its rank

Rusty Trombone | No Decay

Online 172.81.129.106:28015 checked 11m ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,268top 68%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 23:19 UTC26d ago 1 – running 0
Fri 2 Oct, 04:31 UTC27d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 187
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 506 on average 187/ 250
  2. 2 Ru Rustoria.co - … 261
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 261/ 300
  3. 3 Ru Rusty Moose |E… 695
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 695/ 800
  4. 4 Ru Rustafied.com … 41
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 41/ 100
  5. 5 Ru Rustoria.co - … 780
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 780/ 900
  6. 6 Ru Rustoria.co - … 635
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average 635/ 725

Quick answers

from the figures on this page

Map and rules

What map is in play on Rusty Trombone | No Decay?

A procedural map of size 4,000 with seed 1731619516 runs on Rusty Trombone | No Decay, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Rusty Trombone | No Decay set, and what settings are in force?

The name of Rusty Trombone | No Decay carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server details

In what location does Rusty Trombone | No Decay sit?

No region is published by Rusty Trombone | No Decay. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 172.81.129.106:28015.

On what Rust version does Rusty Trombone | No Decay operate?

On Linux, Rusty Trombone | No Decay is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does Rusty Trombone | No Decay stay online?

Right now, Rusty Trombone | No Decay is reachable. The uptime it reports suggests it restarted roughly 6 days 22 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does Rusty Trombone | No Decay hold a steady performance?

Server fps averaged 211 over the last 48 hours, with 193 as the lowest. Buildings, deployables and everything else in the world added up to as many as 92,246 entities. The highest memory usage was 3,636 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on Rusty Trombone | No Decay?

The record holds too few of Rusty Trombone | No Decay's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 26 days 22 hours ago the current world was made.

On Rusty Trombone | No Decay, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on Rusty Trombone | No Decay?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list Rusty Trombone | No Decay publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rusty Trombone | No Decay come up?

These themed Rust Data Lab lists carry Rusty Trombone | No Decay: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does Rusty Trombone | No Decay compare with other servers in the rankings?

Rusty Trombone | No Decay sits at #15,268 for seven-day player hours, placing it in the top 68% of ranked servers.

How many players does Rusty Trombone | No Decay have at the moment?

Rusty Trombone | No Decay currently shows 0 players across 40 slots. The past week gives an average of 0 players.

Getting on

How can you connect to Rusty Trombone | No Decay?

Open the console with F1 in Rust and type client.connect 172.81.129.106:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.