Rust Data LabData lab · live
Live readings Servers11,700 Players44,565 Populated3,103 Fresh wipes · 3h103 Sampled every 5 min

Element card · group Community · atomic number 15,993, its rank

GameServers.com

Offline 173.199.72.27:28016 checked 24d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,993top 71%
Last wipe115d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 221
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average 221/ 275
  2. 2 Ru Rustoria.co - … 136
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 136/ 200
  3. 3 Ru Rusty Moose |E… 26
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 26/ 250
  4. 4 Ru Rustoria.co - … 16
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average 16/ 250
  5. 5 Ru Rustafied.com … 28
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 28/ 100
  6. 6 Ru Rustoria.co - … 13
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 13/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on GameServers.com?

The map on GameServers.com is procedural at size 3,000 with seed 2479920, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on GameServers.com?

No gather rate appears in the name of GameServers.com. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

In what location does GameServers.com sit?

No region is published by GameServers.com. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 173.199.72.27:28016.

What Rust version does GameServers.com currently run?

Rust network protocol 2631 and build 156658 on Windows is what GameServers.com uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does GameServers.com stay up, and how reliable is its uptime?

Right now GameServers.com is offline, with its last appearance 24 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe days

When does GameServers.com wipe, and how often?

Too few wipes are on record for GameServers.com to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 115 days 8 hours ago.

Tags, lists

What should you understand from the tags GameServers.com carries?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2631 (Protocol): To join, your game must match protocol 2631; cs156658 (Build): The game build is 156658; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list GameServers.com publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does GameServers.com come up?

These themed Rust Data Lab lists carry GameServers.com: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does GameServers.com compare with other servers in the rankings?

The seven-day player-hours table has GameServers.com at #15,993, in the top 71% of ranked servers.

How full is GameServers.com right now?

GameServers.com is offline at the moment; the last sighting was 24 days 18 hours ago.

How to join

What steps get you onto GameServers.com?

You can connect by pressing F1 in Rust and entering client.connect 173.199.72.27:28016, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,gmrust,cs156658,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2631
Protocol To join, your game must match protocol 2631.
cs156658
Build The game build is 156658.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.