Rust Data LabData lab · live
Live readings Servers11,810 Players83,965 Populated3,630 Fresh wipes · 3h334 Sampled every 5 min

Element card · group Community · atomic number 15,268, its rank

Staging Rust 2

Online 173.208.251.53:25567 checked 11m ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,268top 68%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 00:33 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 187
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 506 on average 187/ 250
  2. 2 Ru Rustoria.co - … 261
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 261/ 300
  3. 3 Ru Rusty Moose |E… 695
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 695/ 800
  4. 4 Ru Rustafied.com … 41
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 41/ 100
  5. 5 Ru Rustoria.co - … 780
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 780/ 900
  6. 6 Ru Rustoria.co - … 635
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average 635/ 725

Quick answers

from the figures on this page

Settings and map

What map is in play on Staging Rust 2?

A procedural map runs on Staging Rust 2, generated by the game.

What settings and rules apply on Staging Rust 2?

No gather rate appears in the name of Staging Rust 2. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

Which location is Staging Rust 2 based in?

No region is published by Staging Rust 2. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 173.208.251.53:25567.

On what Rust version does Staging Rust 2 operate?

Rust network protocol 2635 and build 168909 on Linux is what Staging Rust 2 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Staging Rust 2 stay up, and how reliable is its uptime?

Right now, Staging Rust 2 is reachable. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 19 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does Staging Rust 2 wipe, and how often?

The record holds too few of Staging Rust 2's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 25 days 21 hours ago the current world was made.

What does a typical wipe day on Staging Rust 2 involve?

At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

How should you read the tags on Staging Rust 2?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list Staging Rust 2 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Staging Rust 2 appear in?

These themed Rust Data Lab lists carry Staging Rust 2: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does Staging Rust 2 compare with other servers in the rankings?

Staging Rust 2 sits at #15,268 for seven-day player hours, placing it in the top 68% of ranked servers.

What does the current player count on Staging Rust 2 tell you?

Of 50 slots, 0 are taken on Staging Rust 2 right now. Over seven days the mean player count is 0.

Getting on

What steps get you onto Staging Rust 2?

In Rust, press F1 and enter client.connect 173.208.251.53:25567. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.