Rust Data LabData lab · live
Live readings Servers11,612 Players36,584 Populated2,915 Fresh wipes · 3h70 Sampled every 5 min

Element card · group Modded · atomic number 15,339, its rank

DownInTheValley

Online NA 173.214.174.22:28015 checked 11m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,339top 69% · #1509 in NA
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Fr Friendly Seatt… 30
    Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 42 on average 30/ 100
  2. 2 En [US] Enardo - … 10
    [US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average 10/ 50
  3. 3 Wi [NA] Willjum's… 5
    [NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average 5/ 100
  4. 4 Ru Rust Degens - … 2
    Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average 2/ 150
  5. 5 Wi [NA] Willjum's… 6
    [NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average 6/ 175
  6. 6 He Hempville 420 … 7
    Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 7/ 90

Quick answers

from the figures on this page

Settings and map

What map is in play on DownInTheValley?

DownInTheValley runs a procedural map of size 5,000 with seed 1234; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on DownInTheValley?

No gather rate appears in the name of DownInTheValley. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server facts

Which location is DownInTheValley based in?

The NA tag is how DownInTheValley lists itself, in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 173.214.174.22:28015.

What Rust version does DownInTheValley currently run?

On Windows, DownInTheValley is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does DownInTheValley stay up, and how reliable is its uptime?

DownInTheValley is live as of now. The uptime it reports suggests it restarted roughly 4 days 4 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 October 2026.

Does DownInTheValley hold a steady performance?

In the last 48 hours, it averaged 175 server fps, with a low of 144. The maximum entity count was 145,000, covering buildings, deployables and all else in the world. Up to 4,552 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

When does DownInTheValley wipe, and how often?

Too few wipes are on record for DownInTheValley to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 16 days 6 hours ago the current world was made.

Tags, lists

How should you read the tags on DownInTheValley?

The game's server browser reads the tags DownInTheValley publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): North America is where the browser lists this server. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does DownInTheValley come up?

You will find DownInTheValley on the following Rust Data Lab lists: Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does DownInTheValley place?

DownInTheValley is #15,339 on seven-day player hours, #1,509 in North America, and in the top 69% of all ranked servers.

What does the current player count on DownInTheValley tell you?

At the moment DownInTheValley has 0 of its 100 slots filled. The past week gives an average of 0 players.

Getting on

What is the way to join DownInTheValley?

You can connect by pressing F1 in Rust and entering client.connect 173.214.174.22:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.