Rust Data LabData lab · live
Live readings Servers11,782 Players67,928 Populated3,558 Fresh wipes · 3h196 Sampled every 5 min

Element card · group PvE · atomic number 5,250, its rank

BeanTownPlus

Online 173.240.145.198:9000 checked 11m ago

vanillapve
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 2
Rank · atomic number#5,250top 24%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75113:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 22
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 55 on average 22/ 200
  2. 2 Ru [EU] RustEZ Pu… 25
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 32 on average 25/ 200
  3. 3 Ru [US] RustEZ Pu… 14
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average 14/ 200
  4. 4 Sk [PvE] Skyline … 9
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average 9/ 150
  5. 5 萌新 【云梦泽PVE】萌新学习|土… 42
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 42/ 200
  6. 6 Ru [EU/GER] Rust … 5
    [EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average 5/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on BeanTownPlus?

The map on BeanTownPlus is procedural at size 3,000 with seed 1, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on BeanTownPlus?

The name of BeanTownPlus carries no gather rate. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. It appears under Community in the server browser. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts BeanTownPlus?

There is no region on record for BeanTownPlus. Rust Data Lab shows a server's stated location, not a verified position of the machine. 173.240.145.198:9000 is the address it uses.

Which Rust version is BeanTownPlus on?

Rust network protocol 2635 and build 168909 on Linux is what BeanTownPlus uses. The protocol must match for you to join; Steam will update your game.

Does BeanTownPlus stay up, and how reliable is its uptime?

Right now, BeanTownPlus is reachable. According to the uptime it reports, the last restart was about 6 days 8 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 20 October 2026, Rust Data Lab saw it for the first time.

How well does BeanTownPlus perform?

Server fps averaged 225 over the last 48 hours, with 189 as the lowest. The maximum entity count was 49,076, covering buildings, deployables and all else in the world. Up to 2,606 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on BeanTownPlus, and at what time?

Too few wipes are on record for BeanTownPlus to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 8 days 15 hours ago.

Tags, lists

How should you read the tags on BeanTownPlus?

gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^p (PvE): There is no player combat here, only the world's threats: that is the tag list BeanTownPlus publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does BeanTownPlus appear in?

The Rust Data Lab lists that include BeanTownPlus are: Rust community servers, measured, Best Rust PvE servers, measured live and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does BeanTownPlus hold among Rust servers?

The seven-day player-hours table has BeanTownPlus at #5,250, in the top 24% of ranked servers.

What does the current player count on BeanTownPlus tell you?

Of 40 slots, 0 are taken on BeanTownPlus right now. A seven-day sample gives 0 players on average and 2 at the top. The busiest point in the last 48 hours came at 17:00 UTC, averaging 0 players.

Getting on

What is the way to join BeanTownPlus?

Open the console with F1 in Rust and type client.connect 173.240.145.198:9000. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players It has 40 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.