Element card · group Community
CrowleyLOCAL [NO EAC]
Offline 173.249.210.76:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on CrowleyLOCAL [NO EAC]?
Generated by the game, the map on CrowleyLOCAL [NO EAC] is procedural.
What rules has CrowleyLOCAL [NO EAC] set, and what settings are in force?
No gather rate appears in the name of CrowleyLOCAL [NO EAC]. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is off: Valve's VAC.
Server details
Which location is CrowleyLOCAL [NO EAC] based in?
There is no region on record for CrowleyLOCAL [NO EAC]. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 173.249.210.76:28015.
On what Rust version does CrowleyLOCAL [NO EAC] operate?
On Linux, CrowleyLOCAL [NO EAC] is running Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is CrowleyLOCAL [NO EAC] for staying online?
Currently offline, CrowleyLOCAL [NO EAC] was last seen 45 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe schedule
When does CrowleyLOCAL [NO EAC] wipe, and how often?
CrowleyLOCAL [NO EAC]'s wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 45 days 16 hours ago.
Tags, lists
How should you read the tags on CrowleyLOCAL [NO EAC]?
The game's server browser reads the tags CrowleyLOCAL [NO EAC] publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): It has 4 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does CrowleyLOCAL [NO EAC] come up?
You will find CrowleyLOCAL [NO EAC] on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What does the current player count on CrowleyLOCAL [NO EAC] tell you?
No live signal from CrowleyLOCAL [NO EAC] right now, which was last seen 45 days 15 hours ago.
Getting on
How can you connect to CrowleyLOCAL [NO EAC]?
You can connect by pressing F1 in Rust and entering client.connect 173.249.210.76:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.