Rust Data LabData lab · live
Live readings Servers11,803 Players71,182 Populated3,639 Fresh wipes · 3h205 Sampled every 5 min

Element card · group Community · atomic number 15,880, its rank

Rust Local Server

Offline 173.249.255.57:28015 checked 21d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,880top 72%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 522
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average 522/ 550
  2. 2 Ru Rustoria.co - … 438
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 438/ 450
  3. 3 Ru Rusty Moose |E… 60
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 60/ 250
  4. 4 Ru Rustoria.co - … 66
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 66/ 250
  5. 5 Ru Rustafied.com … 53
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 53/ 100
  6. 6 Ru Rustoria.co - … 164
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 164/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on Rust Local Server?

Generated by the game, the map on Rust Local Server is procedural.

What rules has Rust Local Server set, and what settings are in force?

No gather rate appears in the name of Rust Local Server. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is off, Valve's anti-cheat.

Server facts

What region hosts Rust Local Server?

Nothing about a region is published by Rust Local Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 173.249.255.57:28015.

Which Rust version is Rust Local Server on?

Rust network protocol 2634 and build 166494 on Windows is what Rust Local Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Rust Local Server stay online?

Rust Local Server is not online at the moment; the last sighting was 21 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 8 October 2026.

Wipes and resets

When does Rust Local Server wipe, and how often?

Too few wipes are on record for Rust Local Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 17 hours ago the current world was made.

Lists and tags

Which meanings sit behind the tags on Rust Local Server?

The game's server browser reads the tags Rust Local Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rust Local Server come up?

You will find Rust Local Server on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does Rust Local Server compare with other servers in the rankings?

The seven-day player-hours table has Rust Local Server at #15,880, in the top 72% of ranked servers.

What does the current player count on Rust Local Server tell you?

No live signal from Rust Local Server right now, which was last seen 21 days 2 hours ago.

Connection

What is the way to join Rust Local Server?

You can connect by pressing F1 in Rust and entering client.connect 173.249.255.57:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.