Element card · group PvE · atomic number 9,932, its rank
Club House
Offline 173.27.181.147:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Club House?
The map on Club House is procedural, made by the game.
What rules has Club House set, and what settings are in force?
The name of Club House carries no gather rate. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
About the server
Which location is Club House based in?
No region is published by Club House. Rust Data Lab shows a server's stated location, not a verified position of the machine. 173.27.181.147:28015 is the address it uses.
On what Rust version does Club House operate?
On Windows, Club House is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Club House stay up, and how reliable is its uptime?
Club House is not online at the moment; the last sighting was 26 hours ago. Measured over 1 full day: 12% uptime, with 3 of 24 hours spent up. The first sighting by Rust Data Lab was on 26 October 2026.
Wipe days
When does Club House wipe, and how often?
The record holds too few of Club House's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 28 hours ago.
Where it appears
What should you understand from the tags Club House carries?
The game's server browser reads the tags Club House publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^p (PvE): The threat comes from the world, not from other players. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Club House appear in?
The Rust Data Lab lists that include Club House are: Rust community servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
Against other Rust servers, where does Club House place?
Club House sits at #9,932 for seven-day player hours, placing it in the top 45% of ranked servers.
What does the current player count on Club House tell you?
No live signal from Club House right now, which was last seen 26 hours ago. The week's figures average 1 players and top out at 2. Over 48 hours, the highest average fell at 00:00 UTC, at 1 players.
Getting on
What is the way to join Club House?
Open the console with F1 in Rust and type client.connect 173.27.181.147:28015. The Launch Rust button on this page does the same job through Steam.