Rust Data LabData lab · live
Live readings Servers11,595 Players33,980 Populated2,824 Fresh wipes · 3h64 Sampled every 5 min

Element card · group PvE · atomic number 9,932, its rank

Club House

Offline 173.27.181.147:28015 checked 1d ago

pve
Join the experiment
Atomic mass · players now 1/ 2 50% full Room to join
7-day average1peak 2
Rank · atomic number#9,932top 45%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.511.5223:0000:0001:0002:00Wiped Mon 26 Oct, 23:37 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k27 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 45
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 52 on average 45/ 200
  2. 2 Ru [EU] RustEZ Pu… 10
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 35 on average 10/ 200
  3. 3 Ru [US] RustEZ Pu… 24
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 32 on average 24/ 200
  4. 4 萌新 【云梦泽PVE】萌新学习|土… 17
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 17/ 200
  5. 5 Sk [PvE] Skyline … 24
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 20 on average 24/ 150
  6. 6 Ru [EU/GER] Rust … 1
    [EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 18 on average 1/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Club House?

The map on Club House is procedural, made by the game.

What rules has Club House set, and what settings are in force?

The name of Club House carries no gather rate. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

Which location is Club House based in?

No region is published by Club House. Rust Data Lab shows a server's stated location, not a verified position of the machine. 173.27.181.147:28015 is the address it uses.

On what Rust version does Club House operate?

On Windows, Club House is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Club House stay up, and how reliable is its uptime?

Club House is not online at the moment; the last sighting was 26 hours ago. Measured over 1 full day: 12% uptime, with 3 of 24 hours spent up. The first sighting by Rust Data Lab was on 26 October 2026.

Wipe days

When does Club House wipe, and how often?

The record holds too few of Club House's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 28 hours ago.

Where it appears

What should you understand from the tags Club House carries?

The game's server browser reads the tags Club House publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^p (PvE): The threat comes from the world, not from other players. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Club House appear in?

The Rust Data Lab lists that include Club House are: Rust community servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Against other Rust servers, where does Club House place?

Club House sits at #9,932 for seven-day player hours, placing it in the top 45% of ranked servers.

What does the current player count on Club House tell you?

No live signal from Club House right now, which was last seen 26 hours ago. The week's figures average 1 players and top out at 2. Over 48 hours, the highest average fell at 00:00 UTC, at 1 players.

Getting on

What is the way to join Club House?

Open the console with F1 in Rust and type client.connect 173.27.181.147:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players 2 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.