Rust Data LabData lab · live
Live readings Servers11,859 Players101,852 Populated3,917 Fresh wipes · 3h538 Sampled every 5 min

Element card · group Community · atomic number 15,472, its rank

E2E Test Server

Offline 173.72.133.111:28015 checked 37d ago

Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#15,472top 67%
Last wipe37d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 13:14 UTC37d ago 0 – running 0
Mon 21 Sep, 22:37 UTC37d ago 0 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 282
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  2. 2 Ru Rustoria.co - … 373
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 373/ 425
  3. 3 Ru Rusty Moose |E… 919
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 919/ 1,000
  4. 4 Ru Rustafied.com … 48
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 48/ 100
  5. 5 Ru Rustoria.co - … 972
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 972/ 1,000
  6. 6 Ru Rustoria.co - … 780
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 240 on average 780/ 800

Quick answers

from the figures on this page

Map and rules

What map is in play on E2E Test Server?

Generated by the game, the map on E2E Test Server is procedural.

What settings and rules apply on E2E Test Server?

The name of E2E Test Server carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

Which location is E2E Test Server based in?

There is no region on record for E2E Test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 173.72.133.111:28015 is the address it uses.

What Rust version does E2E Test Server currently run?

On Linux, E2E Test Server is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

Does E2E Test Server stay up, and how reliable is its uptime?

E2E Test Server is not online at the moment; the last sighting was 37 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 20 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on E2E Test Server?

Too few wipes are on record for E2E Test Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 37 days 6 hours ago the current world was made.

How does E2E Test Server look on the day of a wipe?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

How should you read the tags on E2E Test Server?

gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): 4 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list E2E Test Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does E2E Test Server come up?

The Rust Data Lab lists that include E2E Test Server are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does E2E Test Server hold among Rust servers?

The seven-day player-hours table has E2E Test Server at #15,472, in the top 67% of ranked servers.

How full is E2E Test Server right now?

The last recorded sighting of E2E Test Server was 37 days 6 hours ago, and it is offline now.

Getting on

How can you connect to E2E Test Server?

In Rust, press F1 and enter client.connect 173.72.133.111:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp4
Max players 4 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.