Rust Data LabData lab · live
Live readings Servers11,772 Players62,070 Populated3,548 Fresh wipes · 3h127 Sampled every 5 min

Element card · group Community · atomic number 14,807, its rank

Steel Valley II

Offline 173.90.155.74:28015 checked 23d ago

Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average0peak –
Rank · atomic number#14,807top 66%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep2 Oct5 Oct7 Oct10 Oct12 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 13:49 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 445
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average 445/ 500
  2. 2 Ru Rustoria.co - … 273
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 273/ 300
  3. 3 Ru Rusty Moose |E… 40
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average 40/ 250
  4. 4 Ru Rustoria.co - … 34
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average 34/ 250
  5. 5 Ru Rustafied.com … 82
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 82/ 100
  6. 6 Ru Rustoria.co - … 103
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 103/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on Steel Valley II?

The map on Steel Valley II is procedural, made by the game.

How is Steel Valley II configured, and what rules apply?

The name of Steel Valley II carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

About the server

In what location does Steel Valley II sit?

Nothing about a region is published by Steel Valley II. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 173.90.155.74:28015.

On what Rust version does Steel Valley II operate?

Rust network protocol 2634 and build 166652 on Linux is what Steel Valley II uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Steel Valley II stay online?

Right now Steel Valley II is offline, with its last appearance 23 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 30 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on Steel Valley II, and at what time?

The record holds too few of Steel Valley II's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 8 hours ago.

On Steel Valley II, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 1 hours after it began.

Lists and tags

How should you read the tags on Steel Valley II?

The game's server browser reads the tags Steel Valley II publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Steel Valley II appear in?

You will find Steel Valley II on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does Steel Valley II place?

Player hours over the last week put Steel Valley II at #14,807, inside the top 66% of ranked servers.

What does the current player count on Steel Valley II tell you?

The last recorded sighting of Steel Valley II was 23 days 7 hours ago, and it is offline now.

Connection

What steps get you onto Steel Valley II?

Open the console with F1 in Rust and type client.connect 173.90.155.74:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players It has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.