Rust Data LabData lab · live
Live readings Servers11,786 Players66,925 Populated3,511 Fresh wipes · 3h190 Sampled every 5 min

Element card · group Vanilla · atomic number 15,318, its rank

[NA] Joe the Tank's FFA Server [Monthly]

Online NA 174.103.128.57:28015 checked 10m ago

duo monthly wipes vanillamoddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,318top 69% · #1506 in NA
Last wipe27d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA, and #366 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:16 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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    US Limitless 2x Monthly Solo/Duo|No BP Wipes|Noob Friendly NA · duo · 2x · monthly · 56 on average 33/ 200
  3. 3 Us US RENEGADE 2x… 0
    US RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP Wipe NA · duo · 2x · monthly · 25 on average 0/ 150
  4. 4 Us US Rusty Rats … 1
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  5. 5 Ed Edmonton Softc… 0
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  6. 6 Us US Velt.gg 2x … 1
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Quick answers

from the figures on this page

Server setup

What map is in play on [NA] Joe the Tank's FFA Server [Monthly]?

[NA] Joe the Tank's FFA Server [Monthly] runs a procedural map of size 3,500 with seed 589985; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on [NA] Joe the Tank's FFA Server [Monthly]?

No gather rate appears in the name of [NA] Joe the Tank's FFA Server [Monthly]. A group can hold 2 players at most (duo). survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.

About the server

In what location does [NA] Joe the Tank's FFA Server [Monthly] sit?

The NA tag is how [NA] Joe the Tank's FFA Server [Monthly] lists itself, in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. 174.103.128.57:28015 is the address it uses.

On what Rust version does [NA] Joe the Tank's FFA Server [Monthly] operate?

On Windows, [NA] Joe the Tank's FFA Server [Monthly] is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does [NA] Joe the Tank's FFA Server [Monthly] stay online?

Right now, [NA] Joe the Tank's FFA Server [Monthly] is reachable. The uptime it reports suggests it restarted roughly 15 days 4 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does [NA] Joe the Tank's FFA Server [Monthly] hold a steady performance?

In the last 48 hours, it averaged 158 server fps, with a low of 138. The entity count reached 68,661, including buildings, deployables and all other world items. Memory use peaked at 6,355 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does [NA] Joe the Tank's FFA Server [Monthly] wipe, and how often?

Once a month is all [NA] Joe the Tank's FFA Server [Monthly] wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 27 days 15 hours ago. A monthly wipe schedule is what its tags publish.

What does a typical wipe day on [NA] Joe the Tank's FFA Server [Monthly] involve?

Recent wipes on average reached 2 players at their busiest. The latest wipe's peak fell 1 hours after it began.

Lists and tags

How should you read the tags on [NA] Joe the Tank's FFA Server [Monthly]?

gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Player slots: 50; ts2 (Group limit): The team limit is 2; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework; NA (North America): North America is where the browser lists this server: that is the tag list [NA] Joe the Tank's FFA Server [Monthly] publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [NA] Joe the Tank's FFA Server [Monthly] appear in?

The Rust Data Lab lists that include [NA] Joe the Tank's FFA Server [Monthly] are: Duo Rust servers, Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Monthly.

Player numbers

What position does [NA] Joe the Tank's FFA Server [Monthly] hold among Rust servers?

[NA] Joe the Tank's FFA Server [Monthly] is #15,318 on seven-day player hours, #1,506 in North America, and in the top 69% of all ranked servers. In the duo category it ranks #366.

How full is [NA] Joe the Tank's FFA Server [Monthly] right now?

At the moment [NA] Joe the Tank's FFA Server [Monthly] has 0 of its 50 slots filled. The past week gives an average of 0 players.

How to join

What steps get you onto [NA] Joe the Tank's FFA Server [Monthly]?

In Rust, press F1 and enter client.connect 174.103.128.57:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,^v,NA,gmvanilla,cs167781,ts2

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players Player slots: 50.
ts2
Group limit The team limit is 2.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build Build number: 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.