Rust Data LabData lab · live
Live readings Servers11,867 Players96,005 Populated3,901 Fresh wipes · 3h390 Sampled every 5 min

Element card · group Vanilla · atomic number 15,341, its rank

BISHES: A Rust Server

Online NA 174.116.194.177:28015 checked 13m ago

vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,341top 69% · #1503 in NA
Last wipe8d agono schedule published
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap21 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 12d 14hWed 11 Nov, 06:18 UTC
  3. 33d 14hWed 2 Dec, 06:18 UTC
  4. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 06:18 UTC8d ago 0 – running 0
Wed 30 Sep, 06:18 UTC29d ago 0 – 21 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Fr Friendly Seatt… 22
    Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 42 on average 22/ 100
  2. 2 En [US] Enardo - … 12
    [US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average 12/ 50
  3. 3 Wi [NA] Willjum's… 5
    [NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average 5/ 100
  4. 4 Ru Rust Degens - … 6
    Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average 6/ 150
  5. 5 Wi [NA] Willjum's… 7
    [NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 14 on average 7/ 175
  6. 6 He Hempville 420 … 3
    Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 3/ 90

Quick answers

from the figures on this page

Settings and map

What map is in play on BISHES: A Rust Server?

BISHES: A Rust Server runs a procedural map of size 3,500 with seed 610753146; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has BISHES: A Rust Server set, and what settings are in force?

No gather rate appears in the name of BISHES: A Rust Server. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts BISHES: A Rust Server?

With its NA tag, BISHES: A Rust Server places itself in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 174.116.194.177:28015.

On what Rust version does BISHES: A Rust Server operate?

On Linux, BISHES: A Rust Server is running Rust network protocol 2635 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does BISHES: A Rust Server stay online?

At the moment, BISHES: A Rust Server is online. The uptime it reports suggests it restarted roughly 8 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does BISHES: A Rust Server hold a steady performance?

In the last 48 hours, it averaged 211 server fps, with a low of 14. The entity count reached 69,929, including buildings, deployables and all other world items. The highest memory usage was 2,201 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on BISHES: A Rust Server?

BISHES: A Rust Server runs on a wipe rhythm of every 3 weeks on Wednesday at 06:18 UTC. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 8 days 9 hours ago the current world was made.

What does a typical wipe day on BISHES: A Rust Server involve?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on BISHES: A Rust Server?

The game's server browser reads the tags BISHES: A Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): 20 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): In the browser it sits under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does BISHES: A Rust Server appear in?

The Rust Data Lab lists that include BISHES: A Rust Server are: Modded Rust servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Who is behind BISHES: A Rust Server?

BISHES: A Rust Server is the only server we track that publishes this bishes.online hostname.

Player numbers

Against other Rust servers, where does BISHES: A Rust Server place?

BISHES: A Rust Server is #15,341 on seven-day player hours, #1,503 in North America, and in the top 69% of all ranked servers.

What does the current player count on BISHES: A Rust Server tell you?

Of 20 slots, 0 are taken on BISHES: A Rust Server right now. The past week gives an average of 0 players.

Getting on

What steps get you onto BISHES: A Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 174.116.194.177:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://discord.com/invite/pjSKZywGgx.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^v,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players 20 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.