Rust Data LabData lab · live
Live readings Servers11,842 Players74,292 Populated3,699 Fresh wipes · 3h224 Sampled every 5 min

Element card · group Vanilla · atomic number 1,948, its rank

NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]

Online NA 174.138.187.138:28020 checked 11m ago

5x monthly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 2/ 100 2% full Room to join
7-day average2peak 9
Rank · atomic number#1,948top 9% · #299 in NA
Last wipe26d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246814:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 16% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

usual gap1.6 daysbetween real wipes
wipe-day peak8players, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 35 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:02 UTC26d ago 9 – running 1
Thu 1 Oct, 21:34 UTC FW27d ago 7 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

A procedural map of size 5,800 with seed 66629566 runs on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases], generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Custom Map.

What rules has NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] set, and what settings are in force?

According to its name, NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] runs 5x gather. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.

About the server

What region hosts NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

With its NA tag, NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] places itself in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 174.138.187.138:28020.

Which Rust version is NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] on?

On Windows, NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] for staying online?

Right now, NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] is reachable. The uptime it reports suggests it restarted roughly 6 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] perform?

Server fps averaged 73 over the last 48 hours, with 46 as the lowest. Buildings, deployables and everything else in the world added up to as many as 258,991 entities. The highest memory usage was 7,723 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases], and at what time?

Wiping once a month with the force wipe is what NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 26 days 1 hours ago. Its tags set out a wipe schedule of once a month.

What does a typical wipe day on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] involve?

At their busiest, recent wipes averaged 8 players. The latest wipe's peak fell 35 hours after it began.

Lists and tags

How should you read the tags on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

The game's server browser reads the tags NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] publishes, which are gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): In the browser it sits under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] appear in?

These themed Rust Data Lab lists carry NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]: 5x Rust servers, measured live, Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Player counts

Against other Rust servers, where does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] place?

Seven-day player hours place NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] at #1,948 overall, #299 in North America and in the top 9% of ranked servers.

How many players does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] have at the moment?

Of 100 slots, 2 are taken on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] right now. The week's figures average 2 players and top out at 9. Over 48 hours, the highest average fell at 23:00 UTC, at 5 players.

How to join

What steps get you onto NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

In Rust, press F1 and enter client.connect 174.138.187.138:28020. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://notime-x5-rust.tebex.io/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players Player slots: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.