Rust Data LabData lab · live
Live readings Servers11,758 Players58,600 Populated3,466 Fresh wipes · 3h133 Sampled every 5 min

Element card · group Vanilla · atomic number 15,140, its rank

[US] Sentinel Main Test | Vanilla | Weekly

Offline NA 174.57.113.24:28040 checked 12d ago

weekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,140top 70% · #1555 in NA
Last wipe18d agoweekly schedule
Next wipe2d 4hSat 31 Oct, 03:09 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k10 Oct13 Oct15 Oct18 Oct20 Oct23 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Saturday 31 October, 03:09 UTC, in 2d 4h. Weekly: 7 days after its last wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Wi [NA] Willjum's… 8
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  2. 2 Ru Rust Degens - … 12
    Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average 12/ 150
  3. 3 Ru Rusty Moose |U… 20
    Rusty Moose |US Main| NA · groups of 12+ · weekly · 251 on average 20/ 250
  4. 4 Ru Rustoria.co - … 45
    Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 45/ 250
  5. 5 Ru Rusty Moose |U… 489
    Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 198 on average 489/ 500
  6. 6 Ru Rustafied.com … 20
    Rustafied.com - US Friday NA · groups of 16+ · weekly · 155 on average 20/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on [US] Sentinel Main Test | Vanilla | Weekly?

Custom map on [US] Sentinel Main Test | Vanilla | Weekly, size 4,250: the map file is published, so this page offers it for download.

What rules has [US] Sentinel Main Test | Vanilla | Weekly set, and what settings are in force?

No gather rate appears in the name of [US] Sentinel Main Test | Vanilla | Weekly. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

Server facts

In what location does [US] Sentinel Main Test | Vanilla | Weekly sit?

With its NA tag, [US] Sentinel Main Test | Vanilla | Weekly places itself in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. 174.57.113.24:28040 is the address it uses.

Which Rust version is [US] Sentinel Main Test | Vanilla | Weekly on?

Rust network protocol 2634 and build 167398 on Windows is what [US] Sentinel Main Test | Vanilla | Weekly uses. The protocol must match for you to join; Steam will update your game.

How dependable is [US] Sentinel Main Test | Vanilla | Weekly for staying online?

Currently offline, [US] Sentinel Main Test | Vanilla | Weekly was last seen 12 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 10 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does [US] Sentinel Main Test | Vanilla | Weekly wipe, and how often?

An estimate from weekly: 7 days after its last wipe puts the next wipe on [US] Sentinel Main Test | Vanilla | Weekly. Due next on Saturday 31 October at 03:09 UTC is its wipe. Counting back, the current world began 18 days 19 hours ago. Weekly wipes are what its tags advertise.

Tags, lists

How should you read the tags on [US] Sentinel Main Test | Vanilla | Weekly?

The game's server browser reads the tags [US] Sentinel Main Test | Vanilla | Weekly publishes, which are gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^w (Weekly): It wipes weekly; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): North America is where the browser lists this server; rustmaps (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [US] Sentinel Main Test | Vanilla | Weekly come up?

These themed Rust Data Lab lists carry [US] Sentinel Main Test | Vanilla | Weekly: Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Player counts

How does [US] Sentinel Main Test | Vanilla | Weekly compare with other servers in the rankings?

[US] Sentinel Main Test | Vanilla | Weekly is #15,140 on seven-day player hours, #1,555 in North America, and in the top 70% of all ranked servers.

How full is [US] Sentinel Main Test | Vanilla | Weekly right now?

No live signal from [US] Sentinel Main Test | Vanilla | Weekly right now, which was last seen 12 days 16 hours ago.

Connection

How can you connect to [US] Sentinel Main Test | Vanilla | Weekly?

In Rust, press F1 and enter client.connect 174.57.113.24:28040. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^w,^v,NA,gmvanilla,cs167398,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America North America is where the browser lists this server.

Other

rustmaps
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.