Rust Data LabData lab · live
Live readings Servers11,726 Players49,195 Populated3,240 Fresh wipes · 3h114 Sampled every 5 min

Element card · group Modded · atomic number 16,685, its rank

ThePlague-TestServer

Offline 174.74.90.159:28019 checked 27d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 25 0% full Room to join
7-day average0peak –
Rank · atomic number#16,685top 70%
Last wipe30d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 03:22 UTC30d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  2. 2 Sh SHELBY RUST Х5… 27
    SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 EU · groups of 5 · 58 on average 27/ 150
  3. 3 红果 红果十倍/10.26号新开/… 0
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  4. 4 Ru Rustico 3 14
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  5. 5 Ру РУССКИЙ ДЛЯ НО… 0
    РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 EU · groups of 5 · weekly · 1 on average 0/ 200
  6. 6 Bu Bustabar NA Pv… 0
    Bustabar NA PvP - No Wipe - Raid Protection NA · groups of 5 · 1 on average 0/ 50

Quick answers

from the figures on this page

Settings and map

What map is in play on ThePlague-TestServer?

The map on ThePlague-TestServer is procedural, made by the game.

How is ThePlague-TestServer configured, and what rules apply?

Nothing in the name of ThePlague-TestServer gives a gather rate. Groups top out at 6 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts ThePlague-TestServer?

There is no region on record for ThePlague-TestServer. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 174.74.90.159:28019 is the address it uses.

Which Rust version is ThePlague-TestServer on?

Rust network protocol 2633 and build 162929 on Windows is what ThePlague-TestServer uses. The protocol must match for you to join; Steam will update your game.

How dependable is ThePlague-TestServer for staying online?

Currently offline, ThePlague-TestServer was last seen 27 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 28 September 2026.

Wipes and resets

What is the wiping pattern on ThePlague-TestServer?

The record holds too few of ThePlague-TestServer's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 30 days 20 hours ago.

On ThePlague-TestServer, what happens when wipe day arrives?

Recent wipes on average reached 2 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Where it appears

What should you understand from the tags ThePlague-TestServer carries?

gmrust (Game mode): Standard Rust survival is the game here; mp25 (Max players): Player slots: 25; ts6 (Group limit): No team may exceed 6; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs162929 (Build): Build number: 162929; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon: that is the tag list ThePlague-TestServer publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does ThePlague-TestServer appear in?

These themed Rust Data Lab lists carry ThePlague-TestServer: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

What position does ThePlague-TestServer hold among Rust servers?

Player hours over the last week put ThePlague-TestServer at #16,685, inside the top 70% of ranked servers.

What does the current player count on ThePlague-TestServer tell you?

The last recorded sighting of ThePlague-TestServer was 27 days 22 hours ago, and it is offline now.

How to join

What steps get you onto ThePlague-TestServer?

You can connect by pressing F1 in Rust and entering client.connect 174.74.90.159:28019, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2633,gmrust,cs162929,ts6,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp25
Max players Player slots: 25.
ts6
Group limit No team may exceed 6.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs162929
Build Build number: 162929.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.