Rust Data LabData lab · live
Live readings Servers11,808 Players73,203 Populated3,760 Fresh wipes · 3h142 Sampled every 5 min

Element card · group Community · atomic number 15,241, its rank

My Rust server | Powered by AMP

Online 174.96.220.73:28015 checked 11m ago

Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#15,241top 69%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct17 Oct22 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 19:45 UTC3d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 648
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  2. 2 Ru Rustoria.co - … 43
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 340 on average 43/ 250
  3. 3 Ru Rusty Moose |E… 90
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 337 on average 90/ 250
  4. 4 Ru Rustoria.co - … 359
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 316 on average 359/ 400
  5. 5 Ru Rustoria.co - … 165
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 165/ 200
  6. 6 Ru Rustafied.com … 142
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 261 on average 142/ 225

Quick answers

from the figures on this page

Server setup

What map is in play on My Rust server | Powered by AMP?

My Rust server | Powered by AMP runs a procedural map of size 4,500 with seed 6738; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is My Rust server | Powered by AMP configured, and what rules apply?

The name of My Rust server | Powered by AMP carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server details

What region hosts My Rust server | Powered by AMP?

No region is published by My Rust server | Powered by AMP. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 174.96.220.73:28015.

What Rust version does My Rust server | Powered by AMP currently run?

On Linux, My Rust server | Powered by AMP is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is My Rust server | Powered by AMP for staying online?

At the moment, My Rust server | Powered by AMP is online. About 2 days 5 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 2 October 2026, Rust Data Lab saw it for the first time.

Does My Rust server | Powered by AMP hold a steady performance?

Server fps averaged 107 over the last 48 hours, with 96 as the lowest. The maximum entity count was 112,027, covering buildings, deployables and all else in the world. Up to 3,776 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

When does My Rust server | Powered by AMP wipe, and how often?

My Rust server | Powered by AMP's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 3 days 2 hours ago.

How does My Rust server | Powered by AMP look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 33 hours after it began.

Lists and tags

Which meanings sit behind the tags on My Rust server | Powered by AMP?

The game's server browser reads the tags My Rust server | Powered by AMP publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Rust server | Powered by AMP come up?

You will find My Rust server | Powered by AMP on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

What position does My Rust server | Powered by AMP hold among Rust servers?

The seven-day player-hours table has My Rust server | Powered by AMP at #15,241, in the top 69% of ranked servers.

How full is My Rust server | Powered by AMP right now?

My Rust server | Powered by AMP currently shows 0 players across 100 slots. A seven-day sample gives 0 players on average and 1 at the top. The busiest point in the last 48 hours came at 04:00 UTC, averaging 0 players.

Connection

What is the way to join My Rust server | Powered by AMP?

Open the console with F1 in Rust and type client.connect 174.96.220.73:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.