Rust Data LabData lab · live
Live readings Servers11,644 Players39,744 Populated2,959 Fresh wipes · 3h79 Sampled every 5 min

Element card · group Community · atomic number 15,517, its rank

My Rust server | Powered by AMP

Offline 175.176.41.186:28015 checked 40d ago

Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,517no region published
Last wipe52d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 257
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  2. 2 Ru Rustoria.co - … 15
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average 15/ 250
  3. 3 Ru Rusty Moose |E… 30
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average 30/ 250
  4. 4 Ru Rustoria.co - … 121
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 121/ 200
  5. 5 Ru Rustoria.co - … 44
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 44/ 200
  6. 6 Ru Rustafied.com … 48
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 48/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on My Rust server | Powered by AMP?

The map on My Rust server | Powered by AMP is procedural, made by the game.

How is My Rust server | Powered by AMP configured, and what rules apply?

Nothing in the name of My Rust server | Powered by AMP gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

Which location is My Rust server | Powered by AMP based in?

There is no region on record for My Rust server | Powered by AMP. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 175.176.41.186:28015.

What Rust version does My Rust server | Powered by AMP currently run?

On Linux, My Rust server | Powered by AMP is running Rust network protocol 2633 and build 163493. Joining requires the same protocol on your game; Steam takes care of updating it.

Does My Rust server | Powered by AMP stay up, and how reliable is its uptime?

Right now My Rust server | Powered by AMP is offline, with its last appearance 40 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 17 September 2026.

Wipe schedule

How often does a wipe happen on My Rust server | Powered by AMP, and at what time?

The record holds too few of My Rust server | Powered by AMP's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 52 days 1 hours ago.

Tags, lists

What should you understand from the tags My Rust server | Powered by AMP carries?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list My Rust server | Powered by AMP publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does My Rust server | Powered by AMP appear in?

You will find My Rust server | Powered by AMP on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does My Rust server | Powered by AMP place?

The seven-day player-hours table has My Rust server | Powered by AMP at #15,517, in the top – of ranked servers.

How full is My Rust server | Powered by AMP right now?

No live signal from My Rust server | Powered by AMP right now, which was last seen 40 days 23 hours ago.

Getting on

What steps get you onto My Rust server | Powered by AMP?

Open the console with F1 in Rust and type client.connect 175.176.41.186:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163493
Build The game build is 163493.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.