Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h95 Sampled every 5 min

Element card · group Community · atomic number 14,710, its rank

My Local Test Server [No EAC]

Offline 176.0.56.177:28015 checked 33d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#14,710top 65%
Last wipe50d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 636
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 550 on average 636/ 675
  2. 2 Ru Rustoria.co - … 485
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485/ 525
  3. 3 Ru Rusty Moose |E… 59
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 300 on average 59/ 250
  4. 4 Ru Rustoria.co - … 36
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 300 on average 36/ 250
  5. 5 Ru Rustafied.com … 138
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 269 on average 138/ 200
  6. 6 Ru Rustoria.co - … 255
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average 255/ 300

Quick answers

from the figures on this page

Settings and map

What map is in play on My Local Test Server [No EAC]?

A procedural map runs on My Local Test Server [No EAC], generated by the game.

What settings and rules apply on My Local Test Server [No EAC]?

No gather rate appears in the name of My Local Test Server [No EAC]. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is off: Valve's VAC.

About the server

Which location is My Local Test Server [No EAC] based in?

Nothing about a region is published by My Local Test Server [No EAC]. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 176.0.56.177:28015.

Which Rust version is My Local Test Server [No EAC] on?

Rust network protocol 2633 and build 163407 on Windows is what My Local Test Server [No EAC] uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does My Local Test Server [No EAC] stay online?

Currently offline, My Local Test Server [No EAC] was last seen 33 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 25 September 2026.

Wipe schedule

How often does a wipe happen on My Local Test Server [No EAC], and at what time?

My Local Test Server [No EAC]'s wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 50 days 2 hours ago.

Where it appears

What should you understand from the tags My Local Test Server [No EAC] carries?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163407 (Build): The game build is 163407; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank: that is the tag list My Local Test Server [No EAC] publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does My Local Test Server [No EAC] come up?

The Rust Data Lab lists that include My Local Test Server [No EAC] are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does My Local Test Server [No EAC] hold among Rust servers?

My Local Test Server [No EAC] sits at #14,710 for seven-day player hours, placing it in the top 65% of ranked servers.

How full is My Local Test Server [No EAC] right now?

The last recorded sighting of My Local Test Server [No EAC] was 33 days 7 hours ago, and it is offline now.

Getting on

What steps get you onto My Local Test Server [No EAC]?

In Rust, press F1 and enter client.connect 176.0.56.177:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163407,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163407
Build The game build is 163407.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.