Rust Data LabData lab · live
Live readings Servers11,774 Players84,256 Populated3,879 Fresh wipes · 3h167 Sampled every 5 min

Element card · group Community · atomic number 14,470, its rank

rustys

Offline 176.1.59.69:28015 checked 26d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#14,470top 63%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:55 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 703
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 545 on average 703/ 750
  2. 2 Ru Rustoria.co - … 471
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 471/ 500
  3. 3 Ru Rustoria.co - … 47
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 305 on average 47/ 250
  4. 4 Ru Rusty Moose |E… 62
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 305 on average 62/ 250
  5. 5 Ru Rustafied.com … 163
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 267 on average 163/ 200
  6. 6 Ru Rustoria.co - … 216
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 263 on average 216/ 250

Quick answers

from the figures on this page

Settings and map

What map is in play on rustys?

A procedural map runs on rustys, generated by the game.

How is rustys configured, and what rules apply?

Nothing in the name of rustys gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server details

In what location does rustys sit?

There is no region on record for rustys. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 176.1.59.69:28015 is the address it uses.

What Rust version does rustys currently run?

Rust network protocol 2634 and build 166569 on Windows is what rustys uses. The protocol must match for you to join; Steam will update your game.

Does rustys stay up, and how reliable is its uptime?

Currently offline, rustys was last seen 26 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 2 October 2026.

Wipe schedule

When does rustys wipe, and how often?

The record holds too few of rustys's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 11 hours ago.

How does rustys look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 1 hours in.

Where it appears

How should you read the tags on rustys?

The game's server browser reads the tags rustys publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166569 (Build): The game build is 166569; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does rustys come up?

The Rust Data Lab lists that include rustys are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does rustys place?

rustys sits at #14,470 for seven-day player hours, placing it in the top 63% of ranked servers.

What does the current player count on rustys tell you?

The last recorded sighting of rustys was 26 days 4 hours ago, and it is offline now.

Connection

How can you connect to rustys?

You can connect by pressing F1 in Rust and entering client.connect 176.1.59.69:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166569,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166569
Build The game build is 166569.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.