Element card · group Community · atomic number 16,781, its rank
Timeweb Cloud
Offline 176.117.246.32:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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1
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3
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4
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5
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Quick answers
from the figures on this pageServer setup
What map is in play on Timeweb Cloud?
The map on Timeweb Cloud is procedural, made by the game.
How is Timeweb Cloud configured, and what rules apply?
The name of Timeweb Cloud carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.
About the server
Which location is Timeweb Cloud based in?
Nothing about a region is published by Timeweb Cloud. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 176.117.246.32:28015.
Which Rust version is Timeweb Cloud on?
On Windows, Timeweb Cloud is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Timeweb Cloud stay online?
Right now Timeweb Cloud is offline, with its last appearance 28 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 30 September 2026.
Wipes and resets
What is the wiping pattern on Timeweb Cloud?
Too few wipes are on record for Timeweb Cloud to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 29 days 3 hours ago.
Lists and tags
What should you understand from the tags Timeweb Cloud carries?
The game's server browser reads the tags Timeweb Cloud publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Timeweb Cloud come up?
You will find Timeweb Cloud on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How does Timeweb Cloud compare with other servers in the rankings?
Timeweb Cloud sits at #16,781 for seven-day player hours, placing it in the top 70% of ranked servers.
What does the current player count on Timeweb Cloud tell you?
No live signal from Timeweb Cloud right now, which was last seen 28 days 11 hours ago.
Getting on
How can you connect to Timeweb Cloud?
In Rust, press F1 and enter client.connect 176.117.246.32:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.